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Hey everyone, so whilst I was looking through the wiki and reading different old descriptions and stuff, I read a perk and checked for patch notes, only to find nothing. It got me thinking about all of the perks in the game that hadn’t been changed. Today I wanted to look over and discuss the oldest perks that have been unchanged, some of them remaining as they were for now over 7 years. Today I wanted to look at 10 the oldest ones I could find and discuss the possible reasons why or how they have been unchanged for so long.
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Music used from YouTube Audio Library:
The Emperor’s Army – Jeremy Blake
Clean and Dance – An Jone
Intro 0:00
Whispers (1.0.0) 0:39
Resilience (1.0.0) 1:55
Up the Ante (1.3.1) 2:47
Blood Warden (1.8.0) 3:56
Bamboozle (2.0.0) 4:48
Dance With Me (2.0.0) 5:38
Hex: Haunted Ground (2.2.0) 6:27
Autodidact (2.2.0) 7:33
Deliverance (2.2.0) 9:04
Solidarity (2.6.0) 9:17
Poised (2.6.0) 11:04
Outro 12:06
source
i still dont understand how theyve never changed furtive chase the terror radius part does almost nothing
I got a video idea suggestion: maybe make a video about which survivor with their three unique perks can counter the certain killer, sorry I'm not good of explaining so here a example: YunJin with her three unique perks counters Oni, Feng with her three unique perks counter Skull Merchant, something like that
Idk why but this man is a legend
Actually the devs wanted to change Whispers somewhere in 2017-2018. The range would go up for each dead survivor by like 8 meters iirc so that the last person standing still could have a chance to hide. It didn't go through though. Whispers is actually still decent for this scenario since it makes it impossible for the last survivor to open the gate, although No Way Out achieves a similiar effect and is overall a better perk
Wait, so although blessing the hex totem activates it, the description of Hex: Haunted Grounds doesn't mention that? That's a bit odd.
I still like Resilience, but god is it shocking that it hasn’t been nerfed since the vault speed build was huge
Some of these perks could use changes.
Also, I should mention that Furtive Chase has been changed. They removed the part where it deactivates when the obsession dies.
I have to say, Whispers is busted on doc with a standard terror radius, just so you don't waste your Blast
What about spirit fury? Did it get changed?
An idea to change luck is to have it increase chances of getting a better item from chests, decrease chance of getting a skill check for certain things like against unnerving presence or Huntress Lullaby, and increase skill check chances for things like autodidact and hyperfocus. Maybe even have it increase the great skill check success zone, even if very little.
Just a little something more than just unhook and that's it
whispers should actually take advantage of the entity's whispers. It's so unique how it can speak to you. It should probably be changed so that the entity says something different everytime something happens. For example, some kind of screech everytime your aura is shown to the survivors so you know not to mindgame or hide, or something similar to distortion for survivors, something like that.
Wasnt Resilience arguably changed by adding the speed to the booning-mechanik?
Something else to note about Solidarity is that it became even more useless with the Hemorrhage buffs when you consider how frequently Killers use Sloppy Butcher.
Furtive chase was buffed in 5.5.0
Quality of Life: removed the tertiary effect that would make you lose all accumulated Tokens after the Obsession was killed or sacrificed.
I'm slightly conflicted when it comes to the idea of buffing Solidarity and Poised because they are very lore-fitting to Jane's flaws. When she heals someone fully, and she only heals 50% herself, Solidarity represents how Jane buries her own issues by immersing herself in other people's problems. Poised represents how productive she is, but at the same her restlessness to be involved in every little thing surrounding her. Jane wants so badly to be depended on and it can be her downfall in the trials. It's very saddening. Still, if anyone wants to suggest any buffs/changes to her perks, I'm all ears. 🙂
Are you going to make the chapters ranked again?
"Pretty much everyone is like, oh damn." That's so relatable with blood warden
Whispers and Resilience are great. They should never change them.
up the ante was changed i think, they removed stackable effect of the perk
Bamboozled is such an annoying perk, but it’s so good
Actually whispers not that bad as long as you use it on clown and have that yellow bottle add on.
I just love how you kept on trying to mindgame a dwight when he actually was a bot lol
I would gladly watch a part 2 of this video
0:50 "whenever a survivor is within 32 meters of your location…" you get a pop up ad, in the top left corner of your screen: "Wanna have some fun, there's plenty of space for the both of us in this locker."? Sexy Dwight in your area.
Wait, that's not how the perk works? Well it should! About time it got a buff/rework in 7 years, I fell its a bit outdated now.
Jokes aside, my idea to buff it would be to have somewhat of a unique entity or whisper icon next to the survivors its currently tracking, if its too op it can be limited to showing a maximum of 2 survivors, but it'd be much more reliable knowing that you can find someone even around hooks or next to slugs, and pinpointing the survivor locations would still require some brainwork and time investment from the killer.
Can you do the next vidoes ranking Memento Mori by killlers?
I noticed that you went out of your way to get gameplay with these perks, love that.
I use parental guidance with head on
when it works, autodidact can be a game winner
Luck changes box rarity items aswell
Here lies spinechill resilience don’t bring it back please 😢
Luck changes box rarity items aswell
i would love for you to go over the other perks that have not changed.
Wrong dance with me didn't show you exactly the duration of it
i dont think resilance needs a change. its fine just the way it is
Resilience was buffed. This perk didn't previously provide a bonus to bless totems.
Autodidact is fine as Long as you Bring a medkit
Lol the fucking Dwight that immediately DCed in the first game
whispers also ignores blindness and distortion
wait. there are balanced perks
btw, haunted grounds should make negitive status effects 5/10/15% longer while the totem is up
I think whispers could use a little buff, either making the whispers directional or grow louder when you get closer to a survivor
Easy buff to luck and autodidact: have luck affect the frequency of skillchecks. That way you can use up the ante and slippery meat and autodidact together and get use out of them all
why is vittorio in the DAMN THUMBNAIL!?
"unchanged for 7 years" isnt the thumbnail i'd put with vittorio 😀
Autodidact was great to use with spinechill when it gave you increased skill checks but now it really does feel wanting.
They did change one of ghost face perks, furtive chase, it used to hide your terror radios for 4 meter per stack, now it only hides it during chase