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Hey everyone, today we’re discussing every killer’s biggest strength and weakness. Let’s get started.
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The Artist render by @SacrilegeGG (https://twitter.com/SacrilegeGG)
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Music used from YouTube Audio Library:
The Emperor’s Army – Jeremy Blake
Clean and Dance – An Jone
Timestamps:
Intro 0:00
Trapper 0:06
Wraith 0:37
Hillbilly 1:01
Nurse 1:24
Shape 1:43
Hag 2:03
Doctor 2:22
Huntress 2:50
Cannibal 3:13
Nightmare 3:36
Pig 3:55
Clown 4:18
Spirit 4:39
Legion 5:00
Plague 5:27
Ghost Face 6:11
Demogorgon 6:33
Oni 6:57
Deathslinger 7:23
Executioner 7:51
Blight 8:14
Twins 8:33
Trickster 8:52
Nemesis 9:10
Cenobite 9:32
Artist 9:59
Onryō 10:21
Dredge 10:45
Mastermind 11:23
Outro 11:47
source
ignore the floppa in the corner lol
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I play a lot of artist and wraith
Artist is great at shutting down loops me even pretending to summon crows drives most people out of the loop but especially swf your power can be easily called out and avoided also lockers being able to instantly get rid of birds though iron maiden is nice.
To be honest I feel like wraith's power is this really far swing it's weird when you exit your power you get like a coup de grace type of lunge and it tends to catch people off guard also body blocking thing is pretty good too.
you are not in a position to give info about the game , keep making tier lists
Why is there a floppa in the corner
nice video, but i dont fully agree. As boring as it sounds, the main weakness of most of the killers is just a lack of overall map pressure. this mostly comes in the form of not having any real way to get from point A to point B quickly.
freddy’s dream pallets are VERY effective when survivors are hurt and panicking. the snares are crappy, but dream pallets are king
As someone who plays a LOT of Artist, I’d have to say that her greatest weakness is her map reliance. Maps with a lot of different levels, mainly Raccoon City and Midwich, can make her power almost more of burden when trying to use outside of a close one-on-one chase. The Game, Dead Dawg, and Haddonfield are more examples. Ormond, Springwood, and Swamps are also examples, but not nearly as sever as the others.
Still love Artists with all my heart tho ❤
I went up against a really terrible Nemisis yesterday who got literally carried by his zombies. They were legitimately facecamping gens, and always found their way towards a gen with Merciless Storm in progress.
me when I play nemesis : zombies being pepega around the map and get stuck
me when I go against other nemesis : zombies carry the killer's ass
Any dbd theory video bruv????
Sadako's strength: Her stealth mechanic is cool and good map traversal
Sadako's weakness: That damn Jumpscare makes me not want to play her. Too spoopy 🙁
man nemesis's zombies arent bad. they provide 2 radar beacons who can pressure survivors off gens and can shut down loops if they happen to be nearby. and when your zombies arent near you then they are standing around there area acting as a beacon to find people. zombies can be great but you half yo use them like an asset
A lot of these are just saying what is good and bad about the killer’s specific power, not describing their strengths and weaknesses with respect to other killers.
You used a horrible video as the background. It was more distracting than anything and it only showed off your bad aiming. Enjoy the dislike!
So, can someone explain something to me? I've heard multiple people mention survivors just "holding W" during chases. Isn't running away the point? Like, what am I missing here?
AZHY’s weakness is spelling “maneuver”
Wtf was that alternate universe bye
Mans scared the f out me at the end! bro just didn't expect the energy
The video was really nice and all but I was on the edge of my seat waiting to see if you downed Zarina or not xD
Really tho, ghostie needs a little buff lol
am I the only one that zones out and starts watching the gameplay
As one of the four Pig players in the world, I think her biggest weakness is, similar to her strength, how stressful she can be to play, especially in early game. Since her power only activates once a gen has been completed she needs to focus on downing and trapping as many survivors as possible before the first gen is complete. After that not only do you have to check gens, but you also have to go after Jigsaw boxes to try and find survivors attempting to remove their traps. Combine that with her weak chase and it is a whole lotta stress to deal with.
I hadn't noticed the switch to the,"Okay Byyyeeeeee" at the end and it threw me off and I started laughinh, I'm still way too used to the,"and… goooooooodbye."
ya know its hard for me to say what killer suits me best, i like the lunge attack of freddy, the dream state does benefit me much and his overall concept is pretty simple, his main power being super passive.
but hearing the strength and weaknesses of each, i gotta say i actually have a good feeling for artist and would probably be able to become a pro at her if id play her more. I somehow hit most crows correctly at far distance, even being able to injure people from far, it happens more than i always expect when i play her. I just find it very easy to settle in with her abillity. But i think someone like me who plays all killers except 3 never will be pro level on one specific killer, and its fine. I just like to play to whoever im in the mood for and ofc sometimes i have challenges/daylies.
What was that outro?
I would argue Sadako's height is also a weakness. On maps with high obstacles it is really easy to lose her I find as she cannot see quite high and in very reliant on scratch marks.
Combinations like Dance With Me and Lithe make it SUPER easy to get away from her. Anything that hide scratch marks really.
Though I agree her condemned mechanic is next to useless.
Just right from the start
Trapper "easily shuts down loops" lmao. I cant count how many times I did that for myself placing trap dead middle of pallet and survivor waltzing through it like it never was there.
The no-nonsense intro's and just getting into the subject is always such a breath of fresh air in your video's
omg the byeeeee at the end scared me im used to the normal aaannnnnnnddd goood bye XD
So what's up with the cat in the lower lift corner?
clown's yellow bottles gives him a 5th perk slot, since you have basekit agiation (sure some people use the terror radius boost, but if you're running agiation, you're more than likely taking it for the speed boost on carry) I almost only play him as a backpack build, so the idea that his yellows aren't good is crazy to me.
I think the trapper should be able to hold the active button and be able to throw a trap at a survivor which traps them instantly but he can’t grab them immediately and can only M1
im LOVING the new "okay bye"s 😭 i hope video editing is easier for you after your break!!! love having you back <3
I'd hardly call Plague's pool placement a weakness. Because ultimately it doesn't really matter. Either they don't cleanse and you have permanent one-shot downs or they do and you need to make a few second detour to get your power. You can also use them as information tools, if you keep track of where your corrupted pools are, you know immediately where someone who cleansed is just by keeping an eye on it.
gotta say this list is :/
oni: "power good" "no power bad"
that outro scared me
I feel like trapper's simplicity is greatly compensated by his add-ons
lmao the clown one made you look like a bigger clown lmao
ill be fair tho, if thats you dominating as Slinger then im a clown thinking hes garbo now.
Fr tho clown's yellow bottles are the shit when you use em right
No plague isn’t balanced at all. She removes a whole game mechanic and really makes it m1 gameplay only. You can’t cleanse because she gets range, but if you don’t cleanse it’s permanent insta down and permanent stridor. There is literally nothing you can do against a decent plague.