Trying Out Pig's Ambush Buff – Dead by Daylight



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22 thoughts on “Trying Out Pig's Ambush Buff – Dead by Daylight”

  1. What is the deal with the audio in this game? I just started playing again and in game for me the chase music is so loud I can't hear anything else. In this vid it sounds like when I used to play where I can still hear the injured survivor grunts and running footsteps over the chase music. I lose track of people constantly now because I can't hear anything.

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  2. Hmmm…….
    Against good survivors this is still dog sh#-
    Pallets also completely counter this ability and in a nasty way.
    And to top it off you need otzdarva level hour's in the game to utilize the ambush correctly. I wouldn't call this a nerf, but the pig's skill floor just skyrocketed. And her cealing didn't change much.
    We really need to see this base kit without the add-ons…

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  3. New dash looks strong, imo id tweak it to be slightly faster crouch walk in exchange for slghtly less dash duration for more jumpscares and less mindless anti-loop, or at least tune the addons to make this work instead of tweaking basekit numbers.

    Also I've thought this since they made active/inactive traps a thing but there should really be some sort of reward for trapping people towards the end of the game without making it hella easy to tunnel, like maybe hindering you a ton once you get into gates area to make rushing for the exit with a trap on more of a risk but easy to avoid tunneling by either taking it off or healing beforehand.

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  4. Buff or no buff, with the way I've been playing Pig, I don't have to care much about he traps.

    When I play Amanda, I like perks that let me damage gens and slow down Survivors without me having to constantly kick the gen or always be breathing down the Survivor's necks. I've also learned that even an inactive trap is enough to make all the momentum the Survivors gained STOP.

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  5. Scott, try the jump scare add-on combo with the new version of Pig:

    – John’s Medical File (brown add-on). With this add-on after the patch your new crouched movement speed should be about 4.2 m/s

    – Amanda’s Letter (red add-on). Lose two traps but you can see survivor auras while crouched

    With those add-ons and the buffs to base kit Ambush, you should be able to really scare the crap out of survivors by Ambushing he, out of stealth when you get close. (It’s already always been my favorite way to play her, and now it’s improved! 😄)

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  6. idk why people keep saying the new killer needs to he able to damage on direct hits, if he was like that he'd just become another zoning killer. Best part of his design is that he's the only killer where you want to break los with the survivor, which leaves for some pretty unique gameplay. Really he needs some sort of extra passive effect to compliment that, like adding an extra passive debuff to being weakened; some sort of constant auditory hallucination (they have the tech, they did it with chucky) or some sort of visual effect like with clown's bottles. A killer's design above all else should be unique, not just strong for the same of being strong

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