Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Broadcasted live on Twitch — Watch live at https://www.twitch.tv/scottjund
source
Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Broadcasted live on Twitch — Watch live at https://www.twitch.tv/scottjund
source
Is that Tapp behind you? Jesus fucking christ every time I look at the camera it scares me.
Man, that .3 seconds extra duration already paid off in that first chase. Finally Pig doesn't look like a total laughing stock anymore.
Hold on, can you actually use her power for mobility now?
Meaning is it faster to repeatedly dash than it is to walk in a straight line?
What is the deal with the audio in this game? I just started playing again and in game for me the chase music is so loud I can't hear anything else. In this vid it sounds like when I used to play where I can still hear the injured survivor grunts and running footsteps over the chase music. I lose track of people constantly now because I can't hear anything.
bro she goes so far with the ambush now 😂 i love it. i also have no issue with the bear traps being worse, the strat of just camping trapped survivors was so lame anyways
Just in time to synergize with the old Save the Best for Last really well!
Why even have reverse bear traps anymore i rather they just remove it at this point and rework here its almost like using the trap puts the killer at a Disadvantage for wasting time
this new killer is great
9:40 Blo Jo is genuinely one of the funniest DBD players ever for that oh my god, he had me rolling
You can tell who the sweatlords are when they put on blend skins on the damn PTB.
Great, instead of mind games, now we can just insta drop pallets, gj bhvr, fun game
Would u say the new pig is stronger than singu?
You doing to check out the shadows or the Erdtree elden ring trailer that finally dropped???
The reddit comment at 5:05 reminded me to like the video. xD
Hmmm…….
Against good survivors this is still dog sh#-
Pallets also completely counter this ability and in a nasty way.
And to top it off you need otzdarva level hour's in the game to utilize the ambush correctly. I wouldn't call this a nerf, but the pig's skill floor just skyrocketed. And her cealing didn't change much.
We really need to see this base kit without the add-ons…
With all the killer buffs and adjustments, maybe I’ll come back if they give ghostface a lil more love than a shorter cooldown.
Every day I mourn the loss of spine chill.
Cant wait for bhvr to back out of this buff and do changes that no one asked for.
New dash looks strong, imo id tweak it to be slightly faster crouch walk in exchange for slghtly less dash duration for more jumpscares and less mindless anti-loop, or at least tune the addons to make this work instead of tweaking basekit numbers.
Also I've thought this since they made active/inactive traps a thing but there should really be some sort of reward for trapping people towards the end of the game without making it hella easy to tunnel, like maybe hindering you a ton once you get into gates area to make rushing for the exit with a trap on more of a risk but easy to avoid tunneling by either taking it off or healing beforehand.
Buff or no buff, with the way I've been playing Pig, I don't have to care much about he traps.
When I play Amanda, I like perks that let me damage gens and slow down Survivors without me having to constantly kick the gen or always be breathing down the Survivor's necks. I've also learned that even an inactive trap is enough to make all the momentum the Survivors gained STOP.
Scott, try the jump scare add-on combo with the new version of Pig:
– John’s Medical File (brown add-on). With this add-on after the patch your new crouched movement speed should be about 4.2 m/s
– Amanda’s Letter (red add-on). Lose two traps but you can see survivor auras while crouched
With those add-ons and the buffs to base kit Ambush, you should be able to really scare the crap out of survivors by Ambushing he, out of stealth when you get close. (It’s already always been my favorite way to play her, and now it’s improved! 😄)
idk why people keep saying the new killer needs to he able to damage on direct hits, if he was like that he'd just become another zoning killer. Best part of his design is that he's the only killer where you want to break los with the survivor, which leaves for some pretty unique gameplay. Really he needs some sort of extra passive effect to compliment that, like adding an extra passive debuff to being weakened; some sort of constant auditory hallucination (they have the tech, they did it with chucky) or some sort of visual effect like with clown's bottles. A killer's design above all else should be unique, not just strong for the same of being strong