P100 Singularity Main Tests The NEW AND IMPROVED SINGULARITY! | Dead By Daylight



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0:00 New Addons
6:47 First Match
19:26 Second Match

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16 thoughts on “P100 Singularity Main Tests The NEW AND IMPROVED SINGULARITY! | Dead By Daylight”

  1. Just an observation: old overclock lasted for 4,7 seconds. And +1 second for every slipstream survivor. So tell me, how often do you teleport with no survivors being slipstreamed? Exactly. everytime you teleported, you had at least one slipstreamed survivor, therefore your overclock always was at least 5,7 seconds. They don't buffed it, they just made an account for removal of increasing duration mechanic. Therefore I don't see why Gloove needed a nerf. Changing rarity – yes. Nerfing it – no

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  2. Honestly people thought the snap to the nearest survivor change was gonna be bad. Personally it's not that bad, Mostly because it happens near instantly you go into a biopod. That audio bug is killing me tho. so far everything else they changed about Hux feels so good. I hope they don't give him the Trickster after ptb treatment where they nerf him then give us back our power but even worse.

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  3. Honestly I think that even though this is a buff to his basekit it makes him slightly weaker, I do think that soma photo should be a haste addon but only a small amount like 2 or 3% and come with a 30% duration decrease so its more geared towards veteran singus. Oh and it should be iri with crystal being purple

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  4. Kid's ball glove hasn't even made basekit. The base for overclock in like is 4.7 and increases by 1 second with each slipstreamed survivor. You need at least 1 survivor slipstreamed to enter overclock, so it's actually 5.7 seconds by default. So, the kid's ball glove was nerfed heavily, not incorporated into basekit

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