A Key User Redeems Herself! – Dead By Daylight



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I never thought I’d see the day I would forgive a key user
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9 thoughts on “A Key User Redeems Herself! – Dead By Daylight”

  1. Hey Stalky! I thought I'd share some Myers buffs with you. Let me know what you think of them 🙂

    Tier 1 Evil Within buff:
    – Myers Tier 1 begins every match with a very powerful aura reading ability that lasts 1 whole minute, similar to tier 3.
    – When stalking, Myers can see the auras of survivors up to 32 meters. This will help give Myers an advantage at the start of the match which is when he is at his weakest and will help him get out of tier 1 quicker.
    – Some people may think this sounds overpowered, but this aura reading ability will only last 1 minute and can only be used once since he can’t regress back to tier 1.
    – Myers in Tier 1 now has a normal lunge.
    – Myers in Tier 1 can break pallets 10% faster
    – Myers in Tier 1 gains a 15% pallet stun reduction
    – Myers in Tier 1 now moves at 110% movement speed instead of 105%.

    Tier 2 Evil Within buff
    – Myers in Tier 2 now breaks pallets, breakable walls, and damages generators slightly faster. (15%)
    – Myers in Tier 2 now gains a slight pallet stun duration reduction (+20%)
    – When injuring a survivor in Tier 2, Myers gains +10% increased movement speed. This effect lasts until he puts a survivor into the dying state by any means. This effect can be triggered multiple times in Tier 2 but can’t be stacked. (This would be like a built-in Play With Your Food and would help him with having better map pressure).
    – Once Myers activates Tier 3, this movement speed increase will be carried over to Tier 3. Once Myers downs a survivor in Tier 3, the movement speed increase is deactivated.

    Tier 3 Evil Within buff:
    – Once Myers has stalked the survivors enough to pop Tier 3, instead of having to 99% it, he can manually pop Tier 3 whenever he wants to. This will function similarly to the Oni's power once he has collected enough blood from survivors. This is implemented to avoid Myers accidentally popping Tier 3 prematurely due to lag or other reasons.
    – Myers in Tier 3 now breaks pallets, breakable walls, and damages generators +20% faster.
    – Myers in Tier 3 has an increase in the pallet stun duration reduction (+30%)
    – When picking up a survivor with Tier 3 active, the timer is paused.
    – This will incentivize Myers players to slug less and to hook more when in Tier 3.

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