Absurdly Broken Circle of Healing Setup – Dead by Daylight



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35 thoughts on “Absurdly Broken Circle of Healing Setup – Dead by Daylight”

  1. These new totems are stupid , as a killer you already have to end chases really quick and if you have no mobility well, pray that you can make it to those 3 gens that are gettin done or else you "DiDn't pPrESsurE tHe gEnS NeRD",so how , tell me when the fuck are you going to make time to also get rid of totems? As it is right now in hell mmr or high mmr (SBMM is the worst thing ever) however you wanna call it you have to sweat your ass to get at least some kills , who came up with this brilliant idea to give the killer more things to worry about? So fucking done with this game…

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  2. Just wanna add that this is already possible even without circle of healing, and if you don't like it then you should just run one of the numerous perks/killers that hard counter it.

    After all, isn't that what everyone tells survivors who complain about being camped/tunneled/slugged? Just run DS/Unbreakable? lmfaoooo cry more, killers

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  3. It would be broken if it wasn't easy to find and destroy. it can be nutty but only with a minimum of 3survivors not doing gens and even then you go stomp it and everything's fine. this is like judging the power of ruin whilst pretending it's not a hex. You're terribly misreprsenting the power of the perk

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  4. Plus they're reusable & killers can't destroy totems to stop it.
    Also I hate how Hex totems can be blessed. It's almost like totems are a survivor tool now, not a killers. Boon > Hex. Kinda lame theme.
    Plus I heard survivors can relocate there blessings? I haven't tested myself so this info could be wrong. If it is the case then: Zzzzzz

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  5. Circle of Healing is fine as is. The problem is in Boon Totems themselves. Just make it so that when the killer snuffs it out, the totem is destroyed. This makes it so that survivors can't bless the same totem more than once and makes these perks significantly weaker if the killer takes the time to snuff them out.

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  6. ok the syringe thing i understand, but the survivors arent progressing the game at all while doing the thing you described. literally if that ever happens in game then idk, break the totem first?

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  7. Everyone just remember that this is the PTB. The amount of people I’ve seen stressed over boon totems is incredible. there’s no way this heal tech gets into the live game, just be patient. I’m sure there will also be adjustments to boons overall too, making everyone happy.

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  8. Do you think that if these perks are shipped with no changes that this will make forced penance a relevant perk? I’d imagine it being quite strong in a boon radius with multiple survivors

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  9. Do you think it's broken even though it can be cleansed and emits sound? I mean if you're unable to down someone then it's really just forcing you to remove the boon rather than making you powerless imo.

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  10. Dont you hate how Boons are more effective way of cleansing Hexes?

    They should really change it so once they Bless a Hex the Hex just deactivate until the Killer destroys the Boon and reinstates the Hex totem in its place. This change makes Blessing hexes a risk and reward choice which adds more nuance to the game

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  11. It does look busted in this scenario but they are not progressing any generators at all and for this to work they would need to have 4 healing perks and busted medkits which means no perks or toolboxes for gen rushing, no perks to help them during chaces and etc.
    Only thing they could add is a cool down to the blessing option after the killer disables a boon totem

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  12. Realistically instadown killers can't counter this either because they have a recovery animation (which you can heal them from) so if you think about it trapper traps are the only "counter" I can think of

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