ALL ADDONS NEW DBD KILLER VECNA MORI WITH GAMEPLAY! Dead by Daylight PTB



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ALL ADDONS NEW DBD KILLER VECNA MORI WITH GAMEPLAY! Dead by Daylight PTB

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34 thoughts on “ALL ADDONS NEW DBD KILLER VECNA MORI WITH GAMEPLAY! Dead by Daylight PTB”

  1. More excited for upcoming vampire killer honestly. I hope they have some kind of blood mechanic like oni. Maybe he powers up like nemesis after hitting survivors x number of time

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  2. i feel like the fly is very niche and really is only good if you land on the ground right past the pallet to cut out as much downtime as much recoil as possible. or poossibly as a mind game on pallet where there is a long wall and you are near the pallet chasing them and can use the fly to get over the pallet without making the break sound so possibly getting a hit that way or at least might close distance a bit but other than that I have no clue what the fly would be used for.

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  3. Another weak killer with placebo power and perks. Oh he can fly over pallets but never actually gain any ground in doing so. Idk why people get excited for new killers anymore when they’re always weak asf compared to survivors.

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  4. ok so what is the point of a power that lets you bypass the pallet if you can't even get a hit in anyway? Even if it is meant for chase, they still make it back around which defeats the purpose. Only power I see being useful is the pallet breaker and maybe blocking vaults? A skip for sure.

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  5. Seeing Vecna getting tortured by ordinary humans is going to be depressing to watch. Especially since he has his hand and eye, so he should be more powerful than usual…

    The Dark Powers of Ravenloft weren't able to trap Vecna for long, I don't see how the Entity could manage it.

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  6. He's fucking useless mate. I'll say it.

    You give Survivors massive tools against you when you play him and all his abilities have some handholdy slowdown to them that makes them all unviable and none of his Addons really fix this. He needs flatout Buffs or he's low C-Tier at best.

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  7. I dont think casting fly to catch up to a survivor that can easily be caught up to by just chasing is the play to use it. I can see that it's much better to chase a farther survivor instead. Also, the sphere is just too slow to use as a general information gathering tool. I can see its usefulness in loops, however. The other 2 spells i dont have a problem with.

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  8. From what I've played you use the mage hand on pallets when a survivor is starting to drop the pallet so your slow gets mitigated from them being stuck in an animation. Use fly for traversal since the swing delay makes it near impossible to use in chase. The skeletons are for vaults to hit survivors while they are stuck in the vaulting animation and can't crouch underneath the skeletons. This requires good positioning and timing though and is very difficult to hit. The sphere is self explanatory. I wouldn't write the killer off as being C-Tier or worse because of one match.

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  9. this killer is the best showcase of the devs not having the slightes clue how their game works if you actually play well…. the hand doesn't hold the pallets for longer than one loop so the next loop the pallet is just free…flying through vaults gives you a slow down long enough to mitigate all the advantages from not just vaulting…. the skeletons you can just fcking crouch to avoid… like you give a killer a million powers and they ALL do almost NOTHING…. xDDD not buying this sht

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  10. People may not realize it. But the Iridecent that makes the Skeletons lower actually counters the situation of Survivors being able to crouch to dodge it. Meaning it can be a guarantee hit. The point of the flying is to block out Killer Shack or almost infinite window loops. If you use Hand on the pallet, they cannot vault over it leading to them being trapped. So this means it's also a free hit.

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