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First
Ofc they had to wait for the huntress to push them out… don't worry, it's just for strats, "to get into the killer's mind and mess with him"
One thing people tend to forget is that almost everything in the game is built to help survivors. The ideal game for a killer would be small room 1 survivor 1 hook 1 hit down. Anything added onto that technically helps survivors (say for gens which are true neutral).
👆 – NЕW АI DАТING DISRUРТ АN INDUSТRY 💑😍♂
Basekit unbreakable ?
I hope it's one use only per trail not infinite use?
You could've done better with the hatchet throws. A lot of opportunity was missed
When will it come
New Game: If you hook Nea and you knock down Feng, you 4k. Not Hooking Nea made the game a Draw, Not Unbreakable. You had the option, and you chose not to hook to go for the 4k when you, yourself, call a 3k a win. So what if Feng gets the door when again, if Feng gets the hatch it's no different from any other 3k. I don't think you had a long slug until the end game anyway. Unbreakable isn't an issue if you counter it… by picking up the survivor.
Base uncuckable woo! After that they should add base DS!😂
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Jesus, not one of your best huntress game mate. Tough to watch!
I don't mind it, against top survivors they get picked up anyway. What im looking forward to is the instant game over once all survivors are down or hooked. Can't tell you how many times I had 2 survivors left, one hooked and that 4% unhook magically happens, runs over to the other one that's slugged and both escaped. Or 2 slugged, one pops back up without the perk saves the other and both escaped or 1 hidden in the bushes, can't find him for nothing but somehow they always find the hatch before you. If all 4 are down dead or hooked that's game over. Nearly impossible to 4k good players they have so many outs it's ridiculous
Survivors: one of their best perks basekit
Killers: specific win condition that's hard to pull off
Just make survivors immortal at base kit
Yesterday i played 3 flashlight swf with wraith at high mmr on preschool fucking impossible dude half the killers are unplayable at high mmr and they want to keep nerfing them???
I actually disagree with TrU’s assessment here, at least for this game. He could’ve hooked the downed survivor and then went for the injured last one. He was set up to do that because of the locker perk.
Just give survivor base kit DS & DH while they are at it.
but…. when he saw the feng healing + opening the gate he could have just hooked the nea? to guarantee the win? didn’t play around his perks or the survivors potential perks.
that was a hard to watch misplay with the slug
The new Unbreakable just makes it hard for a killer to slug. Thats all. Not very common, and a 3k is technically a win. So if a killer decides to leave the last couple players slugged for a greedy 4k thats what the killer gets. I don't think it will even effect most matches tbh.
When will be the update ?
@8:29 You have Nea right next to you Slugged AND you know that Feng is across the map at a door. In THIS Scenario, the New Game Mechanics are in your favor. Hook Nea, Feng has to leave or she get's knocked down and it's a 4k. Also in this scenario, after you down Nea, you check hook to see if Feng was gunning for the rescue while injured, IF she had made that play even while Nea was slugged, that's a 4k. Just when you say, "This is what I'm on about. Base Kit Unbreakable this will happen more often." I feel like the Meta will be going down at pallets in early to Mid-game. All it takes is a survivor hovering threatening the pallet save and survivors are going to be getting up REAL quick. DS will also be back because killer "shouldn't" be slugging any more. I'm going back to forcing DS plays. No reason not to.
Could’ve got a 3k if you weren’t so greedy trying to get the 4k