Behaviour, Please Get on These New Game Modes ASAP! – Dead by Daylight



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46 thoughts on “Behaviour, Please Get on These New Game Modes ASAP! – Dead by Daylight”

  1. 8v2 and 5v5 are the two that I want most. The amongus one I feel would just be like a bad version of amongus so why not just play that or one of the other games dedicated to that kinda game. swapped cams, giants and random perks would literally just be the same gameplay as usual and die really fast. the only other one that would be neat is tag but compared to 5v5 and 2v8 those add a whole layer of gameplay that I could see people wanting to only play that mode as it could be just as compelling as the normal game

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  2. Mix bumrush, 5v5, and VIP? Or is that too much?
    • Both teams have 1 killer and 4 survs
    • All allied auras are shown at all times in blue
    • All allues, including the killer, do not collide with each other
    • Each team has one surv as the obsession, guaranteed (even if no obsession perks are in play)
    • This allied aura is shown at all times in white
    • All other survs respawn indefinitely with a respawn timer that gets longer each death
    • The match is in a 10-Minute-Long end game collapse
    • The "point" gesture creates a sound notification for your killer to help them out
    • Special Item: Shiv – Allows a survivor to deal a health state of damage to a nearby enemy survivor. Also inflicts Hemorrhage. If this damage would down a survivor, inflict Deep Wounds and Hemorrhage instead. 30 second cooldown after use.
    • All survivors spawn/respawn with a shiv, and may not drop it. Survivors may not use/bring other items.
    • First team to get the obsession on the enemy team killed wins
    • Alternatively, the team with the most hook actions and shiv uses at the end of the timer wins; bloodpoint totals break ties

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  3. My idea is that they don't even need to balance it at first. Just make it custom matches only and you don't need to worry about trying to balance anything. Of course public matches would be important but to begin with, atleast until bugs would get sorted out.

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  4. idv has some great concepts for gamemodes, which is something dbd can take inspiration from. alas, we can only rely on bhvr having the ambition to take to heart the suggestions given to them…

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  5. I remember there also being a mode mentioned where the fog is just…really thick. That one sounds least interesting to me. Hide and seek actually sounded cool because it removes gens and hooks and their auras are automatically revealed every so often. So I imagine perks wouldn’t be allowed here, or so I’d hope/imagine. If that’s the case, it would be in my top 5, maybe top 3!

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  6. 5v5 is such a cool concept. 2v8 seems fun don't get me wrong, but it's still essentially just survivors vs killers. The idea that survivors would work WITH a killer opens up so many unique interactions.

    One that comes to mind immediately is you play as survivor, see an enemy survivor running from your killer, and you run and body block a pallet so your killer can get them. Depending on how they change the objective of gens, it would possibly add a level of strategy where a team of survivors might do a gen in a spot that would be conventionally bad for them, but by doing so they avoid a 3 gen, or force the other team into a 3 gen.

    We need the greatest minds of dbd to sit down and hash out ideas YESTERDAY.

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  7. Among us mode wouldn’t be too complicated to add in my opinion. Ghost faces cloak mechanic changes the killer to a survivor skin. Tasks could be deactivate SM drones around the map, search jigsaw boxes, cleanse totems, do gens, disarm bear traps, cleans hag traps, etc

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  8. Honestly, I don't even think they need a luck of the draw *game mode*, they should just add it as a toggle in the load out screen. I have a couple friends that deliberately die to EGC on a regular basis so they don't complete the random load out rift challenge so they can do it just about every match. It's a lot of fun and a nice way to shake the game up, even if you're the only one doing it each match.

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  9. Has it ever occurred to anyone that 2v8 might be a little unmanageable for the killer. It's always been a concern of mine. Thinking sensibly, wouldn't 2v6 work better, or 3v8?

    Another mode I wish was considered is a simple point based mode with generic objectives.
    Gens: earn you points. Hooks: earn you points. Kills: earn you points. Cankers: earn you points. — but the objective is a tug of war with the other team. If a survivor dies or leaves, their contribution (being points) ends – and it's up to whoever's still alive.

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  10. Sadly Behaviour doesn`t take it serious on make these things so soon letting this ideas " In a future " as they always say. They could bring alot of people who left the game cause was boring and toxic and these ideas could bring more people and more fun to the game. I hope they change their mind on 2024.

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  11. Having played both 2v8 and 5v5 in the DbD clone IDV, I've been saying FOR YEARS that alt game modes is and general player retention was something IDV had DbD beat in. I really hope they'll finally get off their ass and give us something.

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  12. 5v5 is what I voted for most. As much as 2v8 seems to be the favourite, 5v5 would actually introduce new gameplay mechanics which I would find amazing. Honestly though, all of the gamemodes are viable and would be very fun.

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  13. I've said this before and I'll say it again.

    There is almost zero chance of us ever getting a new, full-on game mode. We all know how terrible their Spaghetti code is… Adding new perks/killers or even rebalancing perks/killers/maps always causes the game to break in 10 other ways.

    How on Earth would BHVR manage to program an entirely new gamemode into their game that is practically held together by duct tape.

    In my opinion, if DBD has gone almost 8 years without implementing a single new game mode, there's almost no chance it will ever happen. If it was a realistic possibility for them and their capabilities, they would have already done so years ago, how are people not seeing that?

    They spent ages telling us we'd get a mechanic in the early game similar to how we got the EGC and they just couldn't work out how to do it, so scrapped the idea entirely. Yes, that could have purely been down to them struggling to balance something like that properly… But it also could have very likely been due to technical limitations (which I find far more believable, it's not like BHVR have had any problems releasing unbalanced perks/killers in the past).

    I feel like BHVR are flat out misleading people with that Survey, trying to get people excited and generating positive conversations but with zero intentions on actually implementing any of these.

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  14. Luck of draw is some real nonsense, already hated the tomes that are like that!
    2 v 8, Swapped Perspective and 5 v 5 sound the best!
    7:15 That "VIP" Mode is the thing they once had on the PTB, where the game ended so soon when the Killer downed all 4!

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  15. You missing the point here, Bhvr is trying to keep you into the game, the fact is is that bhvr will never implent any of these. they wouldve done that long time ago, modded servers have some of these games modes and it was never introduced. Coding part of dbd is a spaghetti, let alone that have to add someting completely different.

    Fix 1 thing, create 10 bugs, please dont ever think of adding something into dbd cause your pc might just explode

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  16. I really hope we never get deceivers because like you said its gonna take a long time to develope just to turn dbd into among us and if i wanted to play among us ill just go play among us

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  17. If 2v8 was a team of survivors and a killer vs the other team and each tries to do better than the other side. Idk how it would be other than that because two killers would just gang up on one survivor and it’s impossible to loop both they would just pull knight strategy and one goes one way one goes the other and you’re just dead.

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