Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
http://www.twitch.tv/ScottJund
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Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
http://www.twitch.tv/ScottJund
https://discord.gg/TheBreaderhood
source
It almost sounds like you think this game is well designed!
tunneling is good when you can catch the survivor but as soon you come to the point where the tunneling is just because you get mad at a good player then its your mistake and you have no rights to complain when you get gen rushed. love killers who chase you for 5 minutes ignore the gen next to the loop where survivors working on and then the excuse : nIcE gEn rUsH
camping good when end of the match or survivors swarm the hook but bad when you camp at 5 gens simple
Ight so hear me out…
I play both killer and survivor and definitely understand that the game is unbalanced towards the killers side.
However…
If DS and Borrowed Time promote this idea that it's bad to tunnel and camp and incentivises the killer to go and pressure the map and play what most would consider a "fun" or "healthy" play style (I also like to play this way), why don't the devs just make these two perks base kit? Shit.. 90% of survivors run these perks at high MMR anyway…
I know it sounds like a radical change and if it was implemented without a MASSIVE rework to balance out the killer (which is implausible) it would be a disaster but… Most of my games I rarely ever go for the guy just off hook to make the game more interesting, or at most i'll just slug them for a slowdown, so for killer playstyles like mine, most would be unaffected.
Sure theres people that enjoy and want to play this tunneling and camping way and that is fine…. but I don't think the devs made this game thinking this is how the game will function as they tried so hard to counter this playsytle with these "essential perks".
Anyway, I think this idea promotes this healthy gameplay style, what do you think?
yeah this is why i enjoy playing Legion. i actually get to go out and roam the map for hook states. otherwise i just end up forcing myself to be an m1 killer right from the start.
Smart killers camp first hook and run no way out/noed. Also run corrupt intervention with insidious or dead lock.
come on dude don't cut the game in half
Tunneling and camping works but is it fun? Personally I don't think it is, I'd rather have fun loops with sum mind games but loose the game. Because what do you get for winning except invisible mmr brownie points
You just pissed of 95% of the killer base with that title
Soft Tunneling is extremely good so I'm shocked it wasn't mentioned. Alternate hooks between the same two Survivors so you get them out of the match faster but don't have to worry about DS or BT. Basically, the goal is to never have all four BBQ stacks before the first Survivor is dead
Most of the time, when I feel like I'm wasting time, I'm actually wasting my time. So I would never just stay on a hook without chasing the rescuer or leaving to disrupt someone repairing. Both for the sake of the match's outcome, and also to not make the game boring af for both sides of the match.
I am on the opposite end, I lose a lot of games that I shouldn't because I hooked everyone twice instead of getting a kill.
With MMR sometimes as a killer you have bad matches and sometimes you have good matches. Personally I go for the hook states and don't run that sweaty perks. (Lethal, No Way Out, Bbq and Dead Lock on Blight)
it's all on gen speed, the game is only like 10 mins so hurry the F up
sacrificing survivors to the entity is slow, so but doing a Mori is faster and more fun
I only camp when it is end game and I want that secured kill, or if you are using a brain dead survivor like Steve or Jun Li. Both sound like they had brain damage as a kid and I hate their screams. I will knock you out of the game quicker than a horse can eat hay if I see either of them.
Some Killers aren’t really too smart I had a killer tunnel me from the beginning of the match and I looped him for 4 gens before he killed me. He was also playing clown so I knew he wasn’t smart. Needless to say the rest of my swf got out.
I think killers just need to learn how to get better at the game instead of trying to camp or tunnel someone out. In this situation he was playing a weaker killer, he wasn’t good at chases, and every time he chased me he lost a gen except my 3rd hook where I ran to some good loops near shack and he ended up losing 2 gens. That whole tunneling made him lose, which was hilarious to me I was satisfied cause I know he wasn’t having fun with the game while I was XD
A lot Killers would rather lose than to chase someone else once they begin tunneling someone when he’d be better off not tunneling at all. Sunk Cost Fallacy.
I think that camping and proxy camping and 2 different things. While camping it's very hard to pressure the entire team however proxy camping allows you to apply pressure aswell as secure the hook. Other killers like pyramid head you have the ability to ignore all the anti tunnel perks. Tunneling is really only a bad idea if the person your tunneling is a better looper than you otherwise there's rlly no downside
Tunnelling is usually the best strategy unless that person has ds
Ds is broken, I've intentionally ignored surviors and go after others for almsot a whole minute just to get hit by Ds when I down the guy u didn't tunnel shouldn't be 60 seconds
That's the main reason i love ph
I think a lot of the time this “inefficient camping” is used to force the survivors to either play efficiently and be bored or play inefficiently in order to feel something, and in doing so validating that playstyle lol.
You must really think people are idiots that don't know why they do things
I like going for 12 hooks and getting a perfect 32k game it's a awesome feeling If you camp and tunneling I doubt that will happen.
You look like you listen to The Lumineers on repeat all day.
Daddy needs a haircut again.
I just don't get why a killer see camping as their main way to play in the first place. Sure, it sometimes is useful but some people just…always play like this. It is SOOO boring for everyone and so non-interactive, the killer (and the camped surv) might as well not play the game. Why would I choose a 2k with camping and tunneling (lame af for everyone) over a 2k with multiple chases, pallets and… you know, ACTUALLY PLAY THE GAME?!?! Stop caring about winning so much, ughh (if you can even call a lame camping 2k a win). If you 1k and had a fun match, that's a win in my books. It's a video game, relax. And don't tell me people have fun when camping because no, they don't. They can't.
And also no, I am not an EntitlEd SurVivOr MaIn, I play both roles and just wanna have interactive and fun matches.
When done right, the value and incidence of camping and tunneling has gone up as the ubiquity of Boon: COH has drastically reduced chances to snowball.
And I'm out here playing nurse, not giving a shit whether someone has ds or not.
DBD community really only has like a handful of things to complain about that we rotate don’t we.
If people are being toxic. I’ll eat their meta perks then get them out. Don’t care about winning. Killer in 2021 is too much work at high mmr. And survivor is so easy that it’s boring. Thanks behavr
You always create so much drama. Gross.
I usually play defensively until I see a perk that I know will be a problem. Boon perks particularly, i see you make blue bones and I realize who's about to cause me the most grief
Killer Mains will call you a Survivor Main/Heretic if you make this statement. If you were anyone else, you'd be branded and paraded around like a trophy of sorts.
Often times I only camp to reach certain goals that ease securing kills later on by forcing a health state and then leaving or gambling on altruism if I notice people overdo it and then take advantage of that.
Tunneling is a hard topic I feel like. I do see the benefits of doing it, but that only works with little to no team play from the survivors. If they call it out it can go super wrong and you have to fight hard for a 2nd kill.
It's always a very spontaneous decision to either get rid of someone asap cause it will take pressure off me, or plan ahead for the endgame.
This game at high mmr is impossible to 12 hook. Mathematically it’s impossible. All it takes is each survivor to run the killer at least 30 seconds which is easy. Killers should have 5 perks vs survivors (second chance) 16 perks.
Just figure out which person is gonna suicide on first hook. Ez clap
What about twins ?
The truth about the dead by daylight paradox. About 70% of the player base are new or casual players. Camping, tunneling, and going after the weaker players are what most Killers recommend. The Devs balance their game around this 70%. Killers scream. The cycle repeats. LoL sad but true. 😆
Is this video directed to that streamer who hates disabled people aka Tru3Talent???
This is why i play Pyramid Head he just doesn’t care about DS and BT isn’t as strong if you use your ranged attack.
You literally tunneled Jonah on dead dawg lmao tf
but hacking does!!!! that's why there are hackers whenever i play :))
Exactly, if you "play nice" you're HEAVILY countering DS and BT. Also, every player in the match gets more bloodpoints and personally I think it's more fun. So it's a win-win-win situation. If you hard tunnel good survivors, by the time you eat BT/DS/looping the match will be over and you will only get 1 kill if anything. I've seen this PLENTY of times (I mainly play survivor). I've seen a ton of killers losing pretty badly because they decide to tunnel the best looper of all the survivors. Anyway, if you "insist" on tunneling, you need to identify the "weak link" first.
So use monstrous shrine and camp basement hooks. Save 12 seconds which is about 40ish survivor wise
scott:-perks prevent tunneling and focusing 1 guy down
also scott at 13:25 in the background gameplay
Its the only way to deal with swf. Especially against the entitled players. At the end of the day if survivors really want to they can just mathematically win by doing the objective along with second chance perks also with their strong chase powers at base. So in the end i really dont give a shit. Tbh i really dont think most killers will give a shit either. The 1v1 in this game is way more fun than becoming a survivor boot licker any day of the week. And if i lose, my queues are like 9 seconds to begin with since no one plays killer right now.
killers will keep doing these things because they're easy to do and suffice against 98% of the survivor playerbase.
Can you make a video about giving hatch/exit gate to the last survivor? When I do this for example, I feel good about contributing nice vibes to the community and reminding everybody that it's just a fun game in the end, but then I never even get a thank you in end game chat, and then I just feel like I wasted my bloodpoints and the whole feel good thing is gone. Even in rare cases when I do get a simple tnx iz still feels like the more I'm nice the more I'm handicapping myself. And then I remember the endless stream of -rep on my steam profile and how quick the people are on sending me death threats because I used a perk they didn't like (not even noed). But when you are good, nobody gives a shit. Then I think should I even bother being nice at this point, is the short moment of selflessness that makes you feel good about yourself really worth it. I'm very sensitive by nature, so I guess I'm just trying to balance out all the hate I've been getting by hoping for a tnx…
True talent be like 🙈🙊