Reacting To EVERY Dead By Daylight Killer Abilities (Some Of These Are OP AF!)



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41 thoughts on “Reacting To EVERY Dead By Daylight Killer Abilities (Some Of These Are OP AF!)”

  1. Basically most killers have two base speeds: 4.6 m/s and 4.4 m/s. Survivors move at 4 m/s. Only Nurse moves at a speed less than survivors which is 3.85 m/s. Ranged killers and killers with abilities to close distances fast usually go at 4.4 (Ex Huntress, Deathslinger, Hag, Trickster, Spirit).
    People usually would consider basic attack killers at lower tier. These would be the killers who don't have anything in their power to chase survivors (Trapper, Pig, Sadako, Freddy). Killers who can cut off loops with their powers are more regarded as better (Pyramid Head, Nemesis, Artist, Huntress). Then there are the killers who have powers that close distances very quickly and also zone out survivors (Nurse, Blight, Hag, Spirit). They are considered the best killers there are.

    Nurse is the best killer in the game. Like, no room for arguments lol. Blight and Spirit come after her. Worst would be Sadako, Myers, and Freddy. Most fun to play would be Legion for me. Just going around fast and stabbing people like an edgy teen just makes me happy lmao, also she/they have the most cosmetics too.

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  2. For me, it was the Deathslinger, harpoon range not that great, especially in very cluttered maps but can put pressure on survivors as you can catch them off generators from a distance without them knowing you got them in your sights, other than that, he is pretty basic killer.

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  3. If u level up in the game you'll get a currency called "iridiscent shards". You can buy a non license dlc killer and survivor.
    If i play the game as a full free player I'll play wraith or trapper, they're both easy to use. Trapper r more of a strategic planning and wraith r just for suprised
    Some dlc that you can buy w shards that's good is doctor, twins and oni
    For some good license killer. Nemesis, Freddy and Pyramid head.
    Here's some info: oblivious is being able not to determine if the killer is close to you or not.
    Broken effect means you can't heal urself to full state for a while.
    Exposed means it'll only took one hit to down you instead of two.

    You're a wholesome ytuber i just found out boutcha yesterday but u finetly deserve a sub from me. Keep making the contents

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  4. The killers i play as mostly are Trickster, Doctor, and Spirit. I like these as a more casual killer (i usually stick to playing survivors) although I wouldn’t say Spirit is particularly easy to use. Spirit is still one of the most powerful killers in the game but also has been nerfed so she’s easier to detect when she’s spirit walking.

    Doctor can be incredibly annoying when you’re playing against him, but I love him for that when I’m playing as him and he is a killer that most of the DBD community agrees is annoying but is good for first time killers.

    Trickster is a great beginner killer, although he does have an admittedly weak ability. He has to hit a survivor with multiple knives consistently one after the other in order for the survivor to go down, meanwhile a killer like Huntress only needs one hit.

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  5. Helloooo😊 this may have been answered already but most of the killers that you were confused about, their secondary ability was shown and their basic swing attacks weren't shown like trapper, huntress, etc.

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  6. My go to is Wesker. He has 2 fast dashes, and if he hits the survivor with one of them, they get infected with Ouroboros. If you manage to throw them into an obstacle they also take a hit of damage. He's probably one of the most unique aside from the Knight, who's not out yet
    Edit: Spirit is one of the best killers in the game lmao

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  7. All killers can do a basic attack that separate from their power. some killers their powers also deal damage the survivors and other ones their powers give them some kind ofanother advantage. don’t get too excited about some of these killers they aren’t as good as they seem. The best killer for someone who is new to the game is probably wraith, But in a tier List from the perspective of a seasoned player nurses usually considered to be the best overall killer.

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  8. Legion has more to him then that. For every hit in his frenzy will make him run faster. On the 5th stab in the chain will take away 2 health states. But will end your power. Also he inflicts deep wound whenever he hits someone in frenzy. Deep wound means they have to heal one more time before they can fully heal. If they don't mend (the deep wound) they will be downed instantly.
    He is also my favorite killer and my main

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  9. I am so glad you actually went and looked up their abilities. You earned yourself a sub for that. Especially because when you didn't know about this game you tried to guess some of their powers just based on what they did.

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  10. Please do a reaction of two videos from AZHYMOVS like:

    1. All 24 Killers Ranked From Least to Most EVIL!

    2. All 29 Killers Ranked From Least to Most EVIL!

    put some English Caption into the video. so you can understand everything.

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  11. The easiest killer to start with is Wraith. While survivors can see the shimmering outline you can still sneak up quite well. After uncloaking Wraith gets a speed burst that let's you catch up to survivors . Doctor isn't too bad either, I started with him. His big blast is good for finding survivors, now that I learned how survivors spawn and move I stopped playing him.

    For general: all killers have a basic attack with their weapon and don't need their power to hurt and down survivors. Except Tier 1 Myers all killers can gain Bloodlust which appears after chasing a survivor for some seconds. Bloodlust can level up during chase too but will disappear if you break stuff or hit survivors. Bloodlust makes you go even faster so you can catch up at loops.

    Also Freddy: you can use an add-on that replaces the blood puddles with fake pallets. You can have 6 fake pallets on the map at the same time. Survivors will only see the pallets when sleeping but survivors fall asleep faster every time after waking up. Fake pallets are good for mid-late game with high level survivors since experienced survivors tend to try making you respect pallets by faking the throw or camp pallets and wait to stun you. With fake pallets you don't have to worry about that. His hitboxes are weird though, pray you never have to go against a Freddy with bad ping because he smacks you from a wall length away

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  12. If u ever wanna play the game, as a fellow player with 6k+h in this game, dont play survivor solo, its not worth your peace. Then dont play trapper, hes most useless killer. Most broken killer is Nurse, but shes quite hard to master. Easy killer to master and also strong is Spirit. Shes cool for new players to learn basics.

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  13. been playing this game for 6 years, i had to say the weakest killer itd arguably be between legion and micheal but in my opinion it falls to micheal being the weakest killer, as for my fall to killer, i wouls say it would be nemesis.

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  14. Honestly if you are starting pick whatever killer you like. How strong they are only really matters on high level , even the weakest killers have players who can win most matches with them. So dont worry too much about how strong they are, try the killers you think are cool and play them

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  15. I play Dredge as I find his aesthetic cool to me. I also noticed the video did not include some of the more recent killers so I will list them here. Also you should check out their Mori’s. They’re finishers they can do to survivors sometimes (like Mortal Kombat) and are a joy to watch. Anyway here are the killers that weren’t explained:

    The Cenobite (Pinhead from Hellraiser): He can use his power button to summon a portal ahead of him and through objects. The killer can see from this portal and launch a chain. If this chain hits a survivor, two more chains will latch onto the survivor. Survivors that are chained, move at a walking speed, vault slowly, and cannot use their items or do gens. They can break the chains one at a time with the break chain action or by going behind an object to immediately break the chain. Whenever the killer is Pinhead, the Lament Configuration (the golden puzzle box) will spawn randomly around the map and become a side objective (kinda like tug of war or capture the flag) for survivors and the killer. Over the course of about 90 seconds, a chain bar will fill around survivor portraits. Once filled a “Chain hunt” starts. Chain hunts cause multiple AI controlled portals to spawn and Harass survivors. The chain hunt stops if a survivor picks up the box but then they become the only one chain hunted after 10 seconds. They can solve the box to get rid of it and pause the timer for about 20 seconds. If pinhead picks up the box, the bar fills immediately, all survivors get chained 3 times and scream their position before the chain hunt begins. Pinhead can also teleport to a survivor solving the puzzle box. Very technical and strategic killer. If played well, he is the bringer of suffering for survivors lol.

    The Artist: The Artist has 3 tokens. These tokens can be used to summon an ink crow head (up to 3 of them). The crow heads do nothing unless a survivor runs into it, shines a flashlight on it, or the artist launches an attack with them. If the survivor shines a flashlight on it the crow head disappears. If the artist launches an attack, within a short range of the crow head, it will deal 1 health state of damage to the survivor. If it reaches max range or hits a wall, it will become a swarm of crows. (or Murder hence the name portrait of a murder for the chapter) This swarm of crows will reveal survivors near their flight path with killer instinct and flock around a survivor that is directly in their flight path. Once a survivor is swarmed with crows, the crow swarm will be revealed to the artist. If another crow swarm hits the survivor with a crow swarm on them, they take 1 health state of damage. Survivors that run into the crow head will get swarmed. Survivors can repel the swarm which takes about 5 seconds (2 seconds in and the aura of the swarm disappears). During the repel action they can’t vault and if they stop repelling they lose all repel progress. A technical killer with an across the map knowledge and damaging tool that ignores walls.

    The Onyró (Sadako from the Ring): Sadako has two states. A demanifested and manifested state. She can swap between the two at will. When Demanifested, she blinks in and out of existence making it hard to see her. She also has no terror radius or red stain and she cannot be seen from further than 36 meters away (this is her stealth ability). She also has no collision (yes survivors and killers have collision and can block each other from moving). When demanifested she cannot attack. Manifested his her normal state. Her second ability is to teleport to any of the 7 TV’s on the map. She must be demanifested first to do this. When she teleport to a tv, that tv turns off for 100 seconds and any survivor that was within 16 meters of it gains 1 stack of condemnation. This affect doesn’t nothing until the survivor has 7 stacks (a reference to her 7 days before she kills her victim). At 7 stacks the survivor gets revealed by killer instinct and fully condemned. Fully condemned survivors can be Insta killed regardless if they were hooked or not once downed by sadako. Survivors can get rid of 3 stacks by turning off a tv and collecting a tape. Collecting a tape gives 1 stack and makes the survior passively gain more overtime until the tape is removed. TV’s turned off this way stay off for 1 minute. When a tape is picked up a random tv becomes the “target” tv for that tape and survivor. If the survivor deposits the tape in that tv, they lose 3 stacks of condemnation. A technical killer with the potential to get early kills and be stealthy with good mobility. Is super hard to master and play efficiently though.

    The Dredge (my favorite boi): The Dredge can teleport to any locker on the map with his ability or to his black portal he leaves behind him when charging up his power to teleport to lockers. When the Dredge is the killer, a passive event will happen called Nightfall. Over the course of time, the dredge teleporting, hitting survivors, and hooking survivors, the gauge will fill up. Once filled Nightfall begins. It becomes night time on the map (yes even indoor maps don’t ask me how XD) and survivors can no longer see past 20 meters ahead of them cause of the darkness of the night. The dredge also becomes stealthy and can teleport faster, more often, and see the survivors with a white glow around them. Simple killer that’s moderate difficulty to master but extremely fun.

    The Mastermind (Wesker): He has 2 tokens of his power. Once he fully winds up his ability he can use the tokens to dash forward. The first dash is shorter than the second one. Things will happen depending on what Wesker collided or doesn’t collide with during his dash. If he doesn’t collide with anything or hits a wall, he can dash again in a different direction if he has another token to dash with. If he collided with a pallet or window, he will vault it and wind down of out his power. If he collides with a survivor he will infect them and continue to dash until one of a few things happen. If he collides with a wall it will deal 1 health state of damage to the survivor. If he doesn’t collide with anything, he will throw the survivor. If the thrown survivor collides with a wall it will deal damage. If they don’t collide with anything nothing happens. Infected survivors will slowly become fully infected. Once fully infected they are slowed by 8% and can be instantly picked up by Wesker if he collides them into a walk with his power (throwing doesn’t count). Survivors can use first aid sprays to cure themselves of the infection but there are only six first aid sprays and they can be used two times before they’re emptied. Super fun killer that is also really strong.

    The Knight: His power allows him to enter a spirit world were he cannot see survivors. When moving in this world he creates a path. When he exits the world a guard is summoned and will patrol that path for a set amount of time. He can also order the guards to break walls, pallets, Or generators in the spirit world, but then they will disappear instead of patrolling. If the guards see a survivor in their detection range while patrolling, they will travel to where the survivor was spotted and place a standard (basically a flag) and begin a hunt, chasing the spotted survivor. After some time has passed during the hunt, a horn will sound, signaling to the hunted survivor they can pick up the standard to end the hunt quicker. A hunt ends when the guards run out of hunting time, they deal damage to either the hunted survivor or one that got in the way, or the hunted survivor picks up the standard. Picking up the standard gives the survivor a speed boost and endurance (a temporary extra health state). The guards can go through pallets and windows. There are three unique guards. The Carnifex (big chunky boy with a giant sword) The Assassin (bald guy with a broken sword) and the Jailor (spike looking guy with a branding iron). These guards excel at certain things. The Carnifex breaks things the fastest and chases the longest. The Assassin Chases the fastest and will deep wound survivors that are hit by him, The Jailor has a longer patrol time and detection radius. Only one guard can be out at a time and they come out in this order: Carnifex, Assassin, Jailor, repeat infinitely.

    I hope this helps to clear them up as they’re the ones that were not covered in the video and are pretty confusing.

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  16. I am a killer in the game and my 3 main killers would be
    The Doctor
    The Mastermind(Albert Wesker)
    The Pig

    They have 3 very different kits and overall use all the killers that i have.
    I like the Doctor the most using his shocking ability well is difficult at times but very usefull especially once you get them to tier 3 Madness.
    Wesker has with its Virtulent bound and the virus he infects the survivors with. Makes it for Survivors they get more priorities then just the generators
    While the Pig has gotten way to many nerfs her Beartraps are still very strong and again it takes survivors away from Generators since they would wanna remove the trap first

    For me the Nurse is so far my worst killer mainly because her really low speed of im right she is the slowest killer and her blink hasnt been that usefull to me yet.

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  17. 4 best killers:
    spirit- she can mindgame very well, as survivors cant see her when shes phasing. good spirits will learn to easily track you with sound

    blight- experiences blights will know exactly how to bounce off 50 different object and then smack you at the end. they will know how to down you very quickly and theres not a whole lot most people can do about it

    nurse- by far the strongest killer, even if she recently got a nerf shes still very very strong. shes very hard to learn but if your going up against a nurse that knows what shes doing the games pretty much over already. she basically is denying the one and only thing a survivor can do to keep themselves alive, chasing and looping

    executioner (pyramid head)- he is one of the only ranged killers than can hit through walls, which is very good for shutting down loops (the most fundamental thing about a chase. the survivor will try to run around for as long as they can which will greatly waste your time and allow the others to complete generators. if you get good at hitting the ranged attack, you will be able to get them through whatever object and pallet they are trying to loop you around). the cage is also useful in certain situations, and being able to instantly kill someone on their last hook stage instead of going to a hook to kill them can be handy aswell

    4 worst killers:
    trapper- he was the very first killer and has sadly not gotten a whole lot of attention from the game. it takes a lot of time to set up a web of traps. by the time you have set everything up there will already be multiple generators done. early game is very important for setting up pressure around the map, keeping them off generators, ect. and you just cant do much with trapper

    shape (michael myers)- tier 3 is indeed good, but it only lasts a little bit. michael's main problem is, again, early game. it takes time to fill up the stalk meter, and during tier 1 your very very weak. however, his add-ons (you take 2 into each trial and can choose which ones you wanna do) are very strong and fun. if you pair the one that makes tier 3 infinite and the one that makes it so you can instantly kill people (not hook. straight up take them out the game) in tier 3 then the games already over. but, michael himself isn't very strong in his base form

    pig (amanda young)- her beartraps are indeed annoying, instantly kill you if you cant find the right box thats somewhere in the map, and is a great slowdown tool to keep survivors off generators. but she only has 4. her stealth and rush ability is nice but is not enough. basically once youve used all your beartraps all you can do is sneak up on people, but they can still see you and will be very weary when they already know its a pig

    clown- theres just not much to his power. you will hardly ever be using the yellow speed bottle, because it takes a bit to activate and survivors can get a speed boost from it too. so his singular only ability is to slow down survivors by throwing bottles on him. which would be great if he had more to him but when thats the only thing you can do its very underwhelming. nightmare (freddy krueger) has dream snares which do the same thing and he has a lot of other things too (hes not the strongest but hes alright)

    although these are generally considered the strongest and weakest, it really depends. if your not experienced in nurse or blight they can be abysmal to play as. especially nurse, its very easy to trick a baby nurse by just running around and being unpredictable, and a baby blight really has to get used to knowing the map and how to control their character well while rushing. and as for the weakest killers, if a killer knows what theyre doing then they can get a 4k (kill everyone) easily. i have a friend who mains michael, doesnt often use the overpowered add-ons, and is very good at the game. ive also just been decimated by trappers, shapes, pigs, and clowns. it happens much less often, but it has happened a number of times. vice versa for the strongest killers, ive had a 4 man escape with them multiple times, even though i die more often than not

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  18. "some kind of tracker killer." you got that correct, back when dbd first released alot of people just hid instead of getting into chase so wraith and his 3 perks were made with tracking down people hiding.

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