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Hey everyone, today I want to present the changes I’d like to see made to every Killer in Dead by Daylight. Let’s get into it.
At the time of this video’s release Chapter 32.5 has been revealed to be Tomb Raider, with Survivor, Lara Croft!
Thumbnail renders by:
JMotionZ: https://twitter.com/JMotionZ
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Music used from YouTube Audio Library:
Mysterious Strange Things – Yung Logos
The Emperor’s Army – Jeremy Blake
Clean and Dance – An Jone
Night Run Away – An Jone
Timestamps:
Intro 0:00
Trapper 0:07
Wraith 0:42
Billy 1:04
Nurse 1:22
Myers 1:56
Huntress 2:06
Hag 2:42
Doctor 3:10
Bubba 3:23
Freddy 3:37
Pig 3:53
Clown 4:13
Spirit 4:24
Legion 4:47
Plague 5:14
Ghost Face 5:43
Demogorgon 6:26
Oni 6:41
Deathslinger 7:07
Pyramid Head 7:21
Blight 7:44
Twins 7:58
Trickster 8:09
Nemesis 8:42
Pinhead 9:04
Artist 9:15
Sadako 9:36
Dredge 9:49
Wesker 10:38
Knight 11:00
Skull Merchant 11:33
Singularity 11:54
Xenomorph 12:11
Chucky 12:32
Unknown 12:45
Vecna 13:14
Outro 13:21
source
I think the xenomorph should be able to go in the tail by command
Worst takes ive seen in a while
I think the Trapper should start out with all his traps and his iridescent stone’s downside is that it’s scattered through out the map. Seriously as a survivor main, poster boy needs love.
I really dislike the idea of bringing back Light burn on Hags traps.
For the most part there is a reason why this was removed. Wiping away in her traps armor fair cuz you have to step into them. And once you know the radius and you have a flashlight you make your traps useless.
Especially against competent players like never bring this back….
While I fully agree that Skull Merchant should be left alone for a bit and far more deserving killers should take the stage, there IS something I'd suggest for her, which is that her power could give survivors more information.
The short version of what I'd suggest is:
– Survivor's Lock On outline turns red while they're on the scanner, so newer players know how long her Haste lasts,
– The drone beeps when its rotation is manually changed, and
– This one's not for the survivors but, hacked drones turning red, I find that hard to keep track of.
Oh, aside from that— Trickster's Main Event already extends based on how many consecutive knives you hit. I'm not sure if you were saying you liked that because you wanted it kept or if it was a suggestion and you weren't aware of his combo system, but just in case it's the latter I thought I'd mention it.
I love the idea of Pyramidhead applying Condemn with his range attack. As a survivor, it feels super easy to avoid the trails outside chase and even in chase it's rare to run into a trail
Also, definitely agree with changing Nightfall, the darkness is more annoying than anything
Wraith probably is the worst take on this video lmao
They will never make blight the strongest. If Nurse isn’t the strongest the game with be pay to win (more than it already is)
Clown needs party bottle base kit
Plauge and nurse change ideas i think would make the killer much worse experience overall especially plauge since she is already strong enough
Imo the Freddy changes i would love if he was able to be a composite version of his original self and a better version of this current self.
Like the power wheel idea should be explored more. Like Revert Freddy to how he was in the original. Where he could pull you to his dream world.
Then allow him to use snares and Pallets as well so he has more freedom to play his trixks on you.
Then rework all of his add-ons and make some of them base kit.
Watching footage of old original Freddy show that he had a lot of potential and was powerful in the right hands sure he had his issues. Otz even back then showed that there's a lot to him. Some mixing both of the versions of his character to me feels like the perfect Freddy.
I feel like artist shouldnt alert crows since her power is related to crows
Its hard to change Xenos tail attack and not just have it act like Nemesis tentacle….but honestly thats just how it should work tbh. A more visual wind up thats easier to dodge.
But if you nerf the tail we have to nerf the turrets. Make Star Map and Helmet base kit so I can actually use the other interesting add ons
I also want a longer chain for Deathslinger, though 20 meters is the most he'll be needing imo. Past 20 meters, it'll be even easier for survivors to dodge the harpoon and even if they do get hit they're most likely going to break the chain outside of your lunge range given the reel speed and the chain's duration. The latter two things could be adjusted based on the distance the survivor was speared, but a 20 meter chain would just be more simple for both sides to play with. The most infuriating part of landing a snipe as Deathslinger is confirming it. Landing a snipe on a healthy survivor is always good, on an injured the stakes are higher.
Woah, I had no idea Wesker’s radius was 40m :O
My idea for pyramid head is get him better addons ever addon besides his range is shit
Nooooo, Pyramid Head applies torment silly
8:42 NEMESIS!!! NEMESIS!!!
Make plauge's vomit melt pallets and maybe vaults?
4:32 I think she’s weak, her power is directional making her easy to track
My guy got everyone to feel valid
Bro they did Chucky dirty by fusing the scamper ability with Slice & Dice charge. I want that to be separate again, flowed so much better
Also as a pyramid head enjoyer, those changes would be very nice. Plus you missed an addition to pyramid head, buff dat cake. It’s something long due
Billy on mobile is a nightmare. They let people use gyro there, which means he can curve around anything without add-ons
Remove the thing where you don’t get borrowed time out of the cage it’s so dumb
So many killers have useless add-ons. Behaviour has a lot of add-on reworks ahead of them.
I’m thinking the second stalk type for ghost should be a killer instinct to see the survivor for like 40 seconds
The assassin applies deep wound and jailer has nothing
Feel like nerfing EMPs would be green for Singularity, since its a buff for him and a nerf for survivors. Other than that small nitpick I really loved this video and agreed with most of your changes although I'd like to see a more heavy duty rework for Freddy, at this point he needs it.
Xeno needs a buff where it can hold the tail like Nemesis and Pyramid to zone better and make the helmet addon basekit since the turrets are basically a bodyblock and Xeno has to hit them mid chase. Nerfing anything in Xeno's kit will make it D tier
Ly idea for the boil ambush rework is to make it so she injects the survivor with something that hinders them and maybe gives a slight woozy effect
I like how you said that Skull Merchant is fine now as she is. Yeah she can be annoying, but power wise she’s pretty balanced. Not too powerful, but also not extremely weak. I can say she’s around the B tier in a tier list. Can’t wait to see what these upcoming changes for her are gonna be!
Nah, vecna is wayy to OP. He should be absle to use like maybe 2 abilities before and then there should be a cool down. Bc the fact that he can just loop around, wait till hes very close and then just block a pallet is infuriating bc its just a safe hit with no risk. And after that he can send the skeletons and slow me down bc of crouch
I thought death slinger would have it so any survivor beyond 18 meters make the harpoon turn into a projectile and just damages them from range, but that could be an add on type change
Omg 1:34 the nurse add on is always on for me because i could never play nurse for the love of god, i hate blinking and having that be my only form of attack js the most boring feeling in the world and its why i use that meme add on with perks like rapid brutally, save the best, play with you're food, and battery included
Dredge also needs a sound buff. Dude has void sounds before you are even in his terror radius
"xeno keep hitting me with tail so please nerf it"
A better rework on demo is making him go into the portals and chosse the portal he is ants while under ground
Aliens tail attack is useless and you want it nerfed!!!