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CHUCKY AND TRICKSTER NERFED?! FINAL PTB PATCHNOTES! | Dead by Daylight
https://forums.bhvr.com/dead-by-daylight/kb/articles/420
https://forums.bhvr.com/dead-by-daylight/kb/articles/420
Patchnotes (0:00)
Chucky gameplay (4:17)
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I think the changes are pretty fair for Chucky. I just hope the slice and dice miss cooldown won’t be huge.
Batteries not included+No way out bam problem delayed
every Trickster main learning about these nerfs "oh no! ….so anyway" ::knife knife knife knife knife::
I remember Tinkerer had the same problem in the endgame, so lets hope they can do something similar with Batteries Included.
Deactivating it in endgame is too much for a perk that gets stronger the more the gens are completed
As a trickster main, I’m actually quite happy they tweaked him again. I didn’t wanna see him go from kinda annoying to absolutely broken! We’ll have to see how he plays!
The one perk that would make the killer kind of scary is turned into a burn perk. MFT being changed right?
Broooo i knew they were going to nerf Chuck before he even came out and yeah i wont even lie he was gonna be my main (Still will be once he comes out on console) but sucks they nerfed bro already like he wasn't that broken

What were they thinking when they made BI useless after endgame, the boost isn't that much
Trickster obviously needed to be nerfed, but I thought it would be a little more. At least 10 blades needed for main event. But whatever.
Hi I'm new here

Serves you guya right
I will NEVER forget when killers mains made Reassurance get nerfes before ecen going live. Payback is a bitch.
Ok, I think these changes balance Trickster a lot better than before.
I like the trickster changes, still fees like a good buff for him without making him insanely broken.
They butchered my trickster, no hope for anything good…
So I guess the game is get peoples attention and to the rug from underneath them phuq DBD
As I always say, bhv doesn't even launch the killers properly and already nerfs them lol You have to be really stupid to think she thinks about killers
I think you severely misinterpreted the changes to Iri Photocard. In the PTB, the add on would grant the Trickster a stackable 1% haste increase for each blade hit in a row up to 7%. This bonus would be lost when missing a blade or when a survivor is put into the dying state. The blogpost says its changing the Photocard to lose the haste buff it gives the killer if a survivor is injured instead of downed.
of course these killers got nerfed, everyone wants to be a developer and not a player, with there "Nerf this" or " This is Broken" or "This is going to ruin or Overpowered" titles for there youtube video….u dont think BHVR doesnt watch the videos, they watch them and they see what ur giving….
Of course the fun had to be ruined
So… trickster is pretty much same as on release needing 8 hits. He used to be absolute hot garbage when he needed 8 hits, why not do a compromise and do 7? I guess they are too lazy changing the UI.
People just wanna escape every game
Can we please collectively quit using the term "NERF" for everything even when it is not a bad thing. This is how words lose their meaning and punch when they are used for the correct reason. A "NERF" is a change that is bad or you disagree with. It would be wonderful if we could go back to using "NERF" only when we disagree with a change and/or the change is bad in general.
When something is reduced but it is a good thing or neutral change, that is just balanced or updated or corrected, but not "nerfed".
We all have a duty to keep the meaning of words matching the original intent. It is one thing for a language to evolve, but making a words meaning jaded so that nobody knows if it is bad or not is not the way to go.
Thank you coming to my TED TALK and see you in the fog.
1:50 Well that sucks.
12:52 Yes, that's how it always worked. But to be fair, I've watched every YouTube video on chucky
Idk, i think these changes seem pretty fair fr. Assuming the slice & dice isn't nerfed too hard, things should be just fine
Makes me wonder if they can code something where a gen completed by a survivor gets some sort of battery symbol over it so the game can distinct finished by survivors and just popped when the game is over.
Wow they opted to really nerf him that hard before he came out. The scamper nerf is considerable and I wouldn't mind batteries nerfed to the ground if hope was also. But really though. Killer always takes the L Lol
Chucky ruined before most of the player base get to play… thats never gonna sit right with me