dbd hitboxes are not broken at all (Dead By Daylight) 4.5.0



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Yeah ever since the new update, hitboxes have been wayyy worse than before.

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40 thoughts on “dbd hitboxes are not broken at all (Dead By Daylight) 4.5.0”

  1. Its not hit boxes that are broken. Its something called desyncing, watch Scott junds video on it. But to put it in basic terms: on the killers view the gameplay looks normal but on the survivors side it shows that the killer is much further behind them so when they get hit it looks really bad and broken. Some may say its the same thing but there is a difference

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  2. the hitboxes are not broken at all actually; its desync, from the killer POV that would definitely be a solid hit, but from the survivor POV it looks like they hit you from farther away than they should because the killer is not displayed to you where they actually are

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  3. Desync is an issue. I think the hitboxes are better than they have been I a long time actually, just desync is a terrible issue right now.

    For Killer that Killer probably saw on their screen that they legit hit you, but from your angle it was way off. It's a desync issue that has been hitting Survivors hard this patch.

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  4. It’s not that the play boxes are broken,but rather the killers and survivors aren’t synced at all. From the killer POV it looks like it hit but from the survivor it doesn’t, because the game updates faster than it does for the survivor

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  5. It´s not the hitboxs, it´s the desync that it´s getting worse, in the killer point of view it´s a normal hit while in the survivor looks like that, they said they would fix it in the next patch, let´s hope so

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