Dead by Daylight: The Abandoned – Lobby & Chase Music [Original Concept]



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Original Chapter Concept
Backstory: https://www.chromaticaudioworks.com/the-abandoned
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Terror Radius, Chase Music, and Lobby Music For The Abandoned
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Thanks For Watching, Please Like The Video & Consider Subscribing!
Make Sure To Check Out My Other Fan Made Chase Themes!
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https://www.chromaticaudioworks.com
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Terror Radius (Far): 0:00
Terror Radius (Approaching): 0:28
Terror Radius (Near): 0:57
Chase Music: 1:26
Lobby Music: 3:25
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Dead by Daylight and all related trademarks and logos are property of Behaviour Interactive Inc.

‘The Abandoned’ and ‘Dark Depths’ are original concepts created by Alex Wyng.

Music by Chromatic Audio Works
© 2025 Chromatic Audio Works. ℗ & © Alex Wyng 2025. All rights reserved.

#DeadByDaylight #TheAbandoned #DarkDepths #ChaseMusic #MenuMusic #FanMade #ChapterConcept #IntoTheFog

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49 thoughts on “Dead by Daylight: The Abandoned – Lobby & Chase Music [Original Concept]”

  1. Imagine Ellias (The Abandoned’s true name) shouting and screaming for help, still trapped, forever drowning, forever at the bottom of the ocean.
    His suit still floating as though trapped beneath the waves still, and the hose once responsible for keeping him alive still dangles like the end of a noose, an unfair death.

    My idea for the power was such:

    Dive: Using the power button, the abandoned quickly sinks below the surface becoming a murky tide of water and accelerates quickly forward at up to 8m/s. Releasing the power button causes the abandoned to rise again (slowed during this time like a missed billy chainsaw).
    There is no turning during a dive, and the camera is mired and difficult to see through from below the waves, but goes under walls and obstacles (releasing the button while under something will cause you to surface at the nearest walkable location), provides the undetectable status, and if a survivor touches the water the abandoned grabs and pulls them under, this carries injured survivors and injures them if healthy while applying the MIRED effect causing survivors to be unable to use perks or items while coughing and sputtering after nearly drowning.

    Reply
  2. They will never add anything like this to the game but here is my concept anyway. (I literally came up with it in 30 seconds).

    Almost like Dreadge, only instead of “night” the map starts to flood from time to time. All generators affected by water begin to lose progress and repairing them becomes 25-50% more difficult. All survivors move 15-25% slower in water. The diver can move through the water like a Xenomorph through tunnels and get out anywhere where there is water. On the other hand, there are no marks on the water and the blood also dissolves, which makes it difficult for the diver to track down survivors. You can also go underwater as a survivor; this will hide him from visibility, but the longer he sits, the more bubbles appear above him and his movement slows down by 90%. You can't sit under water for a long time either.

    You can add a few more things, but just imagine the first floor of Midwich being completely flooded and from below the Diver is super strong but on the second floor… Or Gideon's completely flooded basement… I think it would look cool in the game and would be quite balanced

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  3. Not even joking here, the music alone, the chase ost choice was so beautiful it makes it stand a genuine chance <3 much love man, keep it up XD this genuinely warmed my heart bc of how cool it is and the devotion shown throughout it.

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  4. I do like me some spooky divers

    Damn this actually sounds like it could be from the game, I do enjoy a lot of the fan made chase themes but they still feel fan made despite their quality, this actually sounds like it could be official

    Reply
  5. Possible Power(s):
    1st: The Sea’s Embrace: several shallow pools of water spawn into the map that the Abandoned can teleport between. If a survivor is brought to one of these pools, the Abandoned can deposit them into the pool, putting them on a random hook and causing the survivor to be ‘soaked’ when unhooked.

    2nd: Call of the Sea: you can cause the waves of the hidden sea to flair up; cycle through the directions, choose a spot, and fire, knocking the survivor you hit in the direction you chose. If knocked into walls or obstacles, the survivor is injured. A survivor hit by call of the sea is ‘soaked’.

    -Soaked survivors are moderately slower in speed and actions. Soaked survivors also leave a trail of water that the Abandoned can easily see.

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  6. I always loved a diver concept, I got tons of ideas how well this could work. Use the net to slow down survivors or using water teleporting to hop across the map. Maybe even something with sharks. God I would love a killer like this.

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  7. This is awesome! I made a similar concept about a year ago, I love the use of sirens in the music. "The Abandoned" is such a good name for a diver killer. I really do hope we get some form of deep sea diver in the game as over the years it seems to be a popular concept. Overall great work!

    Reply
  8. I would like to request a lobby and chase music please. Survivor music included like Saw 2,

    The series of unfortunate events (Netflix) Count Olaf Lobby and chase music. Also Klaus and violet survivor music.

    Reply
  9. I LUV IT BECAUSE I super fan a ocean and pirates themes, but I wish you would make a skin that has a squid or diving squid theme, I'd be crazy, I'd love it more since it's my favorite animal.
    What do you think @alexwyng ?

    🦑

    Reply
  10. Power: Blessings Beyond Comprehension

    Press the power button at anytime to dive in the surface. Gain the undetectable status effect, and move at 18 m/s. While under water, you fill your power gauge, once full you gain access to a new attack. In addition, you can hear survivor’s movements whilst underwater, and perform an ambush attack.

    Surprise: Press and hold the attack button to launch yourself out of the water, you launch yourself up by 20 meters, you have 1.5 seconds to press the attack button to launch yourself down, landing on a survivor will damage and down them if they’re injured. Landing on a pallet will break it.

    Eldritch Blessing: Once the power gauge is full, you gain Eldritch Blessing which activates when you resurface by Surprise. Doing so will give you more time to set up your attack while in the air, and if you hit a survivor, your cooldown is refreshed and you can surprise again.

    Reply

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