Dead By Daylight Thing's We Need In The 5th Year Update! – DBD 5th Year Patch Wants & Needs!



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Dead By Daylight Thing’s We Need In The 5th Year Update! – DBD 5th Year Patch Wants & Needs!

0:00 – Intro
1:26 – New Maps
3:11 – Optimization
3:58 – Dynamic Maps
5:15 – New Gamemodes
7:00 – Crafting Mode
8:06 – New Items
9:09 – Licensed Killers
10:44 – Health Update
13:12 – Outro
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I am a Fog Whisperer for Dead By Daylight! A Fog Whisperer is a person who engages the DBD community by creating compelling and absorbing content to a high standard. Who are the 50 Fog Whisperers that may be putting on tournaments of their own? Here’s the list of the 50 Fog Whisperers with links to their channels in this forums post:

https://forum.deadbydaylight.com/en/discussion/49385/fog-whisperers-program-launch
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35 thoughts on “Dead By Daylight Thing's We Need In The 5th Year Update! – DBD 5th Year Patch Wants & Needs!”

  1. I am the biggest dbd fan ever, but the Trickster and twins really missed the mark, so new content wise the game is getting very stale for me. I'm not going anywhere or complaining… Just saying the past 6 months for me have been mehh for new exciting stuff.

    Reply
  2. I hope for the 5th anniversary that they leave perk levels in the dust. They worked with old DBD but now that there are so many perks it just increases the grind way too much

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  3. Hear me out, the way dbd is built (perk tokens, health states, pallets, etc.) makes it very capable of being a board game. A Dbd board game sounds like a great idea to me, with perk cards, land tiles(Carcassonne style) and figurines of killers.

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  4. I think they should put a bunch of random weapons across the map kinda like Friday the 13th the game so u can hit the killer and when the killers get hit by these weapons they get stunned for 5 seconds or 3 for endering and they fall on the ground for the 5 or 3 seconds

    Reply
  5. I would really want an offline mode. I've been saying they can do a mode called chapter stories or something like that and in this mode you play OFFLINE and still get bloodpoints doing story driven challenges and most of all it will give you actual story to your characters making them having bios actually matter. Like felix having a child we can get more story of him trying to get a back to his child and more about felix himself, unlike now knowing he has a child and his backstory amounts to nothing cause what your doing doesn't matter towards story. Also I'm not a fan of EVERY single game damn near being turned competitive, I don't take this game seriously treating it like its life or death like most players, crying and complaining that they died or whatever happened against them in the match. If I die I die I really don't care cause rank doesn't matter to me and other's but mainly they game needs more I would replay an offline mode over and over as long as the challenges are actually fun and arent overly hard or complicated like the archive challenge of "save 5 teammates during the endgame" like WHAT??? Now u gotta play my game to make sure no one else dies and of the DC I don't get to complete my challenge fully. The challenges should only apply to you unless it's an assisted challenge like unhook 4 people safely and bring them somewhere the game should automatically have everyone hooked. But I know a mode like this wont happen cause honestly I see the devs has lazy in the sense that they are fine with charging for a game that is one mode but the games as a whole looks more like a free game outside of dlc.

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