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Dead By Daylight’s WASTED Potential… – DBD
This video is inspired by a fellow YTber who left a comment about my last video, that really got me thinking into one of my major issues with DBD. We’ll be doing our best to break that down in this video, because I feel like it’s DBD’s most wasted opportunity.
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I'm so out of the loop my timespan and some info was off. Let me correct myself. Firstly, we're heading into Chapter 32, not 34 or 35 lol. Secondly, we're just now hitting page 8 on the killer perks, and it's almost full. So I was a little off here and there where I haven't kept up with the game entirely since I stopped playing. Points still stand. Thanks for watching, enjoy the video.
Been saying this for years: if BHVR failed to obtain the Halloween license back in 2016, this game would've fallen off SOOO FAST
Snow Ninja: Such WASTED potential
+∞ for this title
I like the game. I hate the community. The community is so toxic and terrible. Alot of fake horror fans twisting this game away from its roots.
And yes while certian builds can make more advantages, recently ive seen alot of the random perks doing really well. The devs need to look at gen rushing and not 3 gen
Blight got buffed 😂
Yeah i moved on to Dragon Ball The Breakers you have plenty of skills , an CAC survivor , Goku Black got added and crossplay as the community fought hard for it.
Though i will admit the Gacha is a bit of turn of for players which is understanable.
I feel a lot of the complaints in this video but its not about the skins. The art team and the gameplay teams are different.
Blight got some overpowered addons nerfed, but they were replaced with new ones. None of them are as bad as alc ring tho. Now in the current ptb he's having sliding basically completely removed so. Nerfed, but still top tier lol
This is part of what drove me away from the game, at least for right now. I want to use different perks and different killers. I want to use Onryo and Skull Merchant, and I don't want to play Billy and Nurse… but, it just feels like survivors want nothing but to rush the gens. It often takes 2 gens for the first down. That is not right, and the devs shouldn't feel that it is.
With Onryo, I had a fun build that was different, but wasn't built off Pain res/Pop. Then they nerfed Mangled, which ruined the build, and it just feels… bad.
I was using Rancor/Game Afoot/Remember Me/No Way Out, and I had a ton of fun, but if people want to rush, the game just is very short. And people will be toxic for choosing rancor because "Free Mori". No, you have to work for it, every time. It's just too stressful, and with my family's heart history? I don't want this game to be the literal death of me.
Perks have always been bandaid fixes.