With the base game changes coming for killers in the next patch, Deathslinger is getting some spicy buffs. Let’s hope he isn’t getting nerfed again this time (:
Not to mention you can’t dh the spear anymore, since the I frames are removed. This makes dh for cover against a slinger no longer and effective strat, bc you’ll get speared either way. So many killers are getting indirect buffs from these changes and I love it so much
even tho these buffs are nice, while deathslinger is realoding to get his second hit i already could have downed half of the team playing huntress/trickster, our cowboy need more buffs
Lets gooooooo, killers really need to be overpowered! Holy shit Batman! Forget chases and second chance perks! Every killer should come equipped base kit with a 9mil they can just pullout whenever they see a survivor. Playing dbd is far too hard for killers, so oppressed. Keep catering, spoon feeding and boosting egos bhvr😄
As a Slinger Main, these changes won’t mean much imo. Experiments like this are done in perfect straight LOS scenarios. Majority of survivors will be able to use terrain or divert to a pallet or window or some obstacle to where this isn’t going to be that drastic of a “shadow buff.” You’re also relying on the player being competent enough to reload and shoot successfully at a survivor who isn’t running in a straight line.
Cause at the same time, nerfing slinger anymore because of this new core mechanic change would be redundant to the reason this core mechanics were changed in the first place. If anything this slight tweak to ALL killer performance, is a good thing for Slinger since he still lacks in general map pressure, 1v4 scenarios, and Gen pressure. But I don’t believe this is going to be as “OP” as this video makes it out to be. Just my take on the changes 🤷🏻♂️
Honestly it feels like it’ll be the same for Myers. The base kit buffs to killers may be almost what he needed to feel somewhat threatening in tier 2&3 again.
as a slinger main, played him today and the cooldown after hitting survivors is so useful. it feels like 2 stacks of stbfl, which makes actual 6 stacks like the previous 8. this paired with his quicker reload add-ons is sick
This seems good
is this for all console becuase once i load up dbd the build is 6.2.0 i am on xbox
Not to mention you can’t dh the spear anymore, since the I frames are removed. This makes dh for cover against a slinger no longer and effective strat, bc you’ll get speared either way. So many killers are getting indirect buffs from these changes and I love it so much
even tho these buffs are nice, while deathslinger is realoding to get his second hit i already could have downed half of the team playing huntress/trickster, our cowboy need more buffs
Slinger is A tier for sure
Isn’t he now the only killer that completely avoids dead hard
So let me get this straight…this next change that's gonna happen in a few days
Reload speed add ons….with full stack stbfl
That's like….death slinger nerfs is reverted now!
Au moins le perso deviens relativement viable donc c'est ok
I don't think people realize when you shoot and hit someone with slinger they make a lot less distance than if you threw a hatchet with huntress.
everyone who is now in deep wounds, aren't able to use endurance perks, except off the record
Lets gooooooo, killers really need to be overpowered! Holy shit Batman! Forget chases and second chance perks! Every killer should come equipped base kit with a 9mil they can just pullout whenever they see a survivor. Playing dbd is far too hard for killers, so oppressed. Keep catering, spoon feeding and boosting egos bhvr😄
ez
It makes him a bit more fun to play now.
still suck when you reload he sure gone left or right just like hibily neft no speed reload only move speed but can't turn
As a Slinger Main, these changes won’t mean much imo. Experiments like this are done in perfect straight LOS scenarios. Majority of survivors will be able to use terrain or divert to a pallet or window or some obstacle to where this isn’t going to be that drastic of a “shadow buff.” You’re also relying on the player being competent enough to reload and shoot successfully at a survivor who isn’t running in a straight line.
Cause at the same time, nerfing slinger anymore because of this new core mechanic change would be redundant to the reason this core mechanics were changed in the first place. If anything this slight tweak to ALL killer performance, is a good thing for Slinger since he still lacks in general map pressure, 1v4 scenarios, and Gen pressure. But I don’t believe this is going to be as “OP” as this video makes it out to be. Just my take on the changes 🤷🏻♂️
I like dead hard most of all, doesn't counter deathslinger's shot.
Honestly it feels like it’ll be the same for Myers. The base kit buffs to killers may be almost what he needed to feel somewhat threatening in tier 2&3 again.
i dont think this is that bad. deathslinger in general is depressing to play lol
Finally my main is a decent killer
I like this I will be sure not to run deathslinger like I have before, even tho I'm already terrible against him anyway.
10 stacks of save the best for last. Wohooo
as a slinger main, played him today and the cooldown after hitting survivors is so useful. it feels like 2 stacks of stbfl, which makes actual 6 stacks like the previous 8. this paired with his quicker reload add-ons is sick
Killer still just a dog shit version of Huntress.
Even Trickster is better.
I just started playing deathslinger and i was rly impressed by his possability to twice by hitting + shooting in new update