DESTROYING SWF BULLIES W/ RANDOM PERK BUILDS (DEF NOT CLICKBAIT) | DEAD BY DAYLIGHT



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

Srsly they are actual swf bullies, trust. But actually tho enjoy the random perk games!

Website that I use for randomization – https://dbd-randomizer.com/

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40 thoughts on “DESTROYING SWF BULLIES W/ RANDOM PERK BUILDS (DEF NOT CLICKBAIT) | DEAD BY DAYLIGHT”

  1. Not sure why but I thought of a hex perk idea while watching this. Every generator completed gives 3 stacks. Every hook state gives 1 stack. While not in chase*, gain 1.5% haste per stack. * Also when there is no survivor within 12 meters of the killer in the killer's fov.

    That last part is there to stop wraith and especially sadoko from using their power while in chase to gain a massive speed boost while still also actually knowing where the survivor is going

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  2. At Giddeons the only Jungle Jim in the rooms next to basement. You better Not try to Vacuum at the pallet and bewahre of vault Timing. The locker in there cucks U in both

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  3. I unironically enjoy that, every time you play clown, you explain the window tech with his bottles. Every video could be someone's first introduction to the game. Thanks guy.

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  4. The first game gave a surprisingly high amount of I'm all ears value, I usually undervalue that personally. Arguably NOED gave you value in the cleanse slowdown time that allowed for both gates to not be 99'd yielding a 4k. Also I love the 7:43 top area rant combined with the Clown match with 2 Devour Hope moris because it was up top out of vision. Then that Bloodhound value right afterward was also surprisingly great.

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  5. I love how the two things he comments on "hating" the game provides clutch… 1. Top level = excellent Devour token. 2. Bloodhound = clutch blood trail chase xD !!!

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