DREDGE & HADDIE – New Dead by Daylight Chapter DLC



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

The Dredge and Haddie Kaur are the new killer and new survivor coming to Dead by Daylight on June 7th, Roots of Dread in DBD.

00:00 – Intro
00:34 – Dredge Killer Perks
03:08 – Haddie Kaur Perks
04:33 – Boon Counter Perk
07:02 – Dredge Gameplay
11:28 – Dredge Mori
17:00 – Haddie Gameplay vs. Dredge
24:33 – Final Thoughts

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42 thoughts on “DREDGE & HADDIE – New Dead by Daylight Chapter DLC”

  1. Good video. But that Nightfall was so lame! I mean, description says "navigate in complete darkness". Where is the darkness? I would so much love it, if it really would be pitch black during Nightfall. It would be something complete different we have seen so far, so this new feature would be awesome.

    Reply
  2. So the new killer can anti loop, teleport cross map, camp hooks effectively, and the new perks make 90% of the boons not worth using? And everyone is just fine with that? Cool. No wonder there are no more casual players and every survivor team is a sweat squad lol. Half the killers now literally don't let you do anything. Can't loop. Can't rescue. Can't heal and at least 3 perks to make gens take 2x as long. Yeahhh I think I'm good. The killer is cool but I see why the game is dying

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  3. "Nerfed" boon totems, all it takes is for the killer to gamble with 1/4 of the total amount of perks he/she can bring, find the boon, maybe get some information, do this several times every time a new boon comes up and hope that the survivors actually brought boons and found a dull totem to boon or else it is literally a dead perk from the start.

    While at the same time it is still enough for 1 survivor to spend a few seconds to permanently kill one of your perks by cleansing / booning a hex (Without having to bring a "special" perk for them to do so).

    How can anyone for a moment cheer for this and actually believe this is a fix/balance for boons? This is trash and the worst possible way they could have dealt with boons being inherently overpowered!

    edit: And about it being strong with Pentimento, see above and also take into consideration that you are literally spending half of your perk slots on a perk combination that becomes null n void if the survivors simply ignore totems that match for whatever reason.

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  4. I vote for the killer not being highlighted during nightfall, OR at least introducing an add on that will take away his nightfall aura, it ruins the scare factor, very exciting killer none the less, lots of potential

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  5. Shattered Hope is a complete trap. Lets say you run Shattered Hope and the survivors have… 2x Circle of Healing. Committing 1/4 of the killer perks to counter 1/8 of the survivor perks feels worth it to prevent CoH because CoH is so game-warping, but actually the survivors are "winning" this trade off by effectively gaining two free perks over the killer before the match even starts. Shattered Hope isn't a good perk, all it does is highlight how overpowered and game-warping CoH is.

    Circle of Healing is the power of a killer perk (effecting the entire game not just one survivor's worth of it) with only the cost of a survivor perk (1 of 16 not 1 of 4) to take.

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  6. shattered hope is literally just the toxic survivor response of "dont like buffed boil over? bring iron grasp"
    way to "balance" boons bhvr

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  7. The new Anti Boon perk seems really dumb to pair with Pentimento. Why? Think about it. You use the perk to break the totem so they can't use boons. You then use Pentimento to make a hex. Which brings the totem back. That survivors can Boon again.

    Reply
  8. i don't get why they have to tell survivors about the pallet perks
    theirs no deception in this game anymore
    why not they tell killers if the survivor has bt or not
    its the same thing saving a health state

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  9. I have questions.
    1 what happens if you try and teleport to a locker with someone in it already?
    2 what if someone goes into a locker that the killer is in?

    Reply

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