Efficient Gens Are the Real Killer! Dead by Daylight



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The real killer in DBD, GENS!

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22 thoughts on “Efficient Gens Are the Real Killer! Dead by Daylight”

  1. So many times I tell the peeps I am playing with "get the hell away from me and do another gen". They never listen and we end up getting 4k'ed with 1-2 gens left. Doesn't help they aren't effective loopers either but oh well. Efficient gens will brutalize even the most effective killer.

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  2. Even with deadlock they still got 4-1/2 of them in 5 minutes. Kind of makes you wish the old Ruin was back. Personally if I'm using Pentimeto I get Hex:Plaything or just go all totems to be able to get a ridiculous amount of slowdown.

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  3. I played 5 games of killer before I got bored of it.

    Every single game survivors had shift W exhaustion perks multiple prove thyselfs and circle of healing.

    Why do people always gotta run sweaty no brain unoriginal builds

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  4. Gen efficiency is partly the killer's fault too. The most efficient thing that survs can do is have 3 on gens and 1 in chase, as a killer you wanna get rid of a surv as quickly as possible to prevent that. If you leave a surv, 20 seconds till her death on hook, to try and hope to hit another one across the map that's never been hooked and let the first get unhooked that's killer inefficiency.

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  5. Its usually the maps that make it difficult to defend gens. I can hold a 3 gen for a good amount of time, but it gets absolutely tedious on kicking many times. No matter how much the gens regress, survivors find a way to progress a good chunk. As much as I would like to chase a survivor, but even leaving for 5 seconds from the gens is a huge risk. Might sound over exaggerating, but it's true. No complain to the survivors though, I love a good challenging squad, but if I get gen rushed, that means survivors just played it really well, I just accept the loss, say ggs and move on, but these maps are horribly designed.

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