Every Licensed Killer Adaptation Ranked Worst to Best (Dead by Daylight Tier List)



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Hey everyone, today we’re looking at licensed characters and how well they were adapted from their source material. I did make a video on this before, but since then, we’ve had a bunch more licensed characters added to the game. I want to specifically review in this video how well each character plays and acts comparatively to the way they do in their respective franchise or license source.

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Music used from YouTube Audio Library:
The Emperor’s Army – Jeremy Blake
Clean and Dance – An Jone

Intro 0:00
#? Ghost Face 0:23
#11 Nemesis 1:23
#10 Freddy 2:24
#9 Bubba 3:10
#8 Demogorgon 3:54
#7 Pig 4:48
#6 Pyramid Head 5:38
#5 Myers 6:24
#4 Sadako 7:03
#3 Wesker 7:46
#2 Xenomorph 8:29
#1 Pinhead 9:15
Outro 9:59

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50 thoughts on “Every Licensed Killer Adaptation Ranked Worst to Best (Dead by Daylight Tier List)”

  1. Nemesis on last place is deserved tbh. He definitely does not feel like the colossus and threat he is in either version of RE3, because lets face it, Nemesis getting stunned by a wooden pallet doesn't make much sense. But to be fair, I wouldn't be able to think of a way to accurately adapt Nemesis as a DbD Killer either.

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  2. I'm be honest nemesis is the prime example of "Balance over accuracy" nemesis doesn't feel like nemesis, he just feels like a bland generic monster, no heavy weapons, no crashing through doors and walls nothing. and it also doesn't help this was before the recent balance changes and when it really felt like survivor were the prefered role by the devs, it really felt like they released a weak killer for the sake of not making survivors work to hard, i want a full rework for nemesis but that is sadly never gonna happen. I'm so happy resident evil got a second chapter because wesker is the perfect adaption of resident evil.

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  3. Jesus died for you. We are wretched, evil, depraved sinners, who deserve nothing but to burn in hell, but God gave us a way out, in his son. Jesus died so we can have eternal life. Repent, before it's too late.

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  4. Xenomorph has effortlessly replaced Myers as my new favorite licensed killer. They must have drawn inspiration from Alien Isolation because they have absolutely achieved the deadly beauty of it's design. H.R. Giger's nightmarish, biomechanical style has always been so enthralling to me and my interpretation of it is that every living thing, human or animal, has an inherent fear of being violated. Whether by machine or the flesh of another. That's why the Xenomorph is such a terrifying creature. A parasite of superior intelligence, causing unspeakable slaughter with malice dripping in it's every intention. No wonder some people think it represents rape. It's so diabolical. 😰

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  5. Idk ig my only problem with the Alien chapter is the alien eggs and facehuggers weren't implemented in some way because they are seen alot in the series but as far as gameplay and technical I could see why.
    And the problem I have is Freddy's old power was perfect in concept but ye it was definitely a joke in game. Now it's just passive and you don't get any penalty anymore for being asleep like you did before. Especially against some of his old add ons.

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  6. For Pig one thing they got wrong is drugging the people after ambushing them, I know that would be unfair nechanic in the game but instead of making them pass out/fall asleep, it could dull and blur your screen/vision, it'll wear out after a couple of seconds

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  7. I wanna disagree about Xenomorph.

    The main point is the fact, that it was adapted from Aliens, but not Alien. And if the dlc was called «Aliens» I would agree with 2nd position. But it's called «Alien».

    The main mistake of adaptation is dbd formula itself. Cause in Alien, Xenomorph was the intruder of Nostromo, it was, in fact, the pest, but in the game we have a whole system of tunnels, which means that our Xenomorph at his territory. Just like in Aliens.

    The same applies to fire turrets, which were in the first film, but didn't have a major role.

    Nostromo is another problem. To make a really fun and interesting map they decided to remove the scariest and the most atmospheric part of Nostromo – it's restraint (sorry, English isn't my native, so I'm not sure I picked the right word here).
    In the Alien Nostromo is the trap for the whole team – you can't run away from Xenomorph, but in dbd we have the whole planet to hide.

    And, of course, the lack of facehuggers is also a big minus for this dlc, because it was the scariest part of the original film. Also, they weren't present fully at the second film, so this is another proof that dlc is the adoption of Aliens, but not Alien.

    For those, who would say that there is no difference between Alien and Aliens, I would say that you're right, but Alien is one of the most important horror films and I think it deserves greater adaptation.

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  8. With the addition of those flame turrets in the xenomorph chapter, Pinhead's mechanics, as well as Sadako's tapes, I hope that they add more obstacles/ways to interact with the killers over all to add more variety and entertainment to the game,instead of just generator,hook and all that. Anything to spice the game more is welcome

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  9. I think they did a good job with simplifying nemesis for the sake of DBD, he can infect people like he does in Re3 and he mutates but just doesn’t change his whole body, the only difference being that in RE3 remake he doesn’t actually use his tentacle as a whip just as a way to pull you closer to him.

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  10. Just don’t agree what you said about Myers, you forgot that Myers saved dbd and also Myers power,breathing,tombstone and all what Myers does in dbd he should have be in the top of ur list. Also you overrated Wesker too much and I think he should be behind sadako same what you said and ranked pinhead. I think the top 2 have to be Myers and Alien. Thank u

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  11. i think for ghost face its not just faithful because of the mask, but because the actual killer, Danny Johnson, is an original character. In the movies, ghostface can be anyone, it's not one killer. and that's why i love it so much

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  12. In my opinion Ghostface and Pinhead have the best adaptations. First Ghostface, they gave him the knife swipe from the movies and his design looks great, his power fits that of what we see from him in the movies as he is very stealthy only thing missing for me is voicelines. And secondly Pinhead, his voicelines are great and done by the actor who played him in the Hellraiser movies, his power and design is accurate to what we see in the movies and he is just so iconic and thats what i just realy love about his adaptation.

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  13. I believe sadako is by far the best, his power, now reworked, and being more powerful match her dreadful presence, visually is stunning , and funny enough my very first match of DBD as a survivor was against a sadako who gave me a scare once she appear and hit me

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  14. If pig was completely lore accurate it would be op as suit
    “Hey so I welded the gates shut and the survivors start with traps on their head, they have a minute to remove them or their kidneys melt”

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  15. Some ideas to make Nemesis play better and feel more lore accurate would be a pseudo Oni buff, make it so tier 3 provides more than a range bonus. Include an action speed bonus to vault and break pallets better, and change his add ons too. Make an Iridescent add on allow him to skip the infection mechanic so that in two whips, he can down a Survivor instead of needing 3 whips.

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  16. Honestly i don't blame you for putting nemesis in last. In fact his design which is from the remake is also less fateful to his og design in re3. Their a reason why resident evil 3 remake is the weakest out of the 3 modern remakes Capcom is doing.

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  17. I main Nemesis, but I absolutely despise Nemesis
    Horrible adaptation aside, the fact he has a power that's both tiered AND relies on rng
    Idk what they were thinking when designing him

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  18. I still don’t think wesker belongs in this game in my opinion the only reason they added him is because he was a massive cash grab and that was successful seeing as every time I play survivor it’s just wesker simulator 85% of the time

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  19. Myers is still king for me. Everything you mentioned, on top of how his stalking ability both ties into the way he works in his movie and how the progression of that movie works in a meta way; starts out slow and quiet, more foreboding, getting more active towards the middle, and exploding in a loud climax right at the end, all represented in his Tier system.
    The others are good, don't get me wrong, but there's something really special about the way Myers was implemented.

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