Excellent Guide on Countering Xenomorph's Tail – Dead by Daylight



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so simple!
http://www.twitch.tv/ScottJund

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33 thoughts on “Excellent Guide on Countering Xenomorph's Tail – Dead by Daylight”

  1. Oh man, 3 out of the last 5 of Scotty2Hotty's videos are about how OP Xeno is… Enjoy Xeno while you can, killer mains! Scott and his community of casual survivor mains won't rest until this killer is mediocre garbage like 95% of the roster.

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  2. the tail hit cooldown is really weird, sometimes its normal it gives survivors more time to make distance, but sometimes It feels like a missed tail attack cooldown after a succesful hit which is noticeable,
    not mentioning wonky ass hitboxes that let you damage survivors with your rump, and im not even kidding

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  3. just watching that tail animation, you're not reacting to that. Looks to be about 9-10 frames of startup animation. No way you're reacting to that, physically impossible. You could add 10 more frames on top of that, still not gonna be able to do it.

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  4. Not sure why this community think xeno needs a nerf. Generators still fly fast with this killer. He makes so much noise when coming out of tunnels. It’s so easy to just hold W against this killer. Atleast on console, this killer is b+ at best. Same level as demogorgon.

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  5. and of course once you've dodged the tail once there is absolutely nothing the Xeno can do, they just have to crawl to the corner of the map and sob quietly. it's not like dodging loses the survivor loads of distance while the Xeno loses non at all, and it's not like they have another attack they can use in the open like that. perfect guide 10/10

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