Dead by Daylight: Remember Me vs Blood Warden



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Tonight, I am going to be testing to see if Remember Me is better than Blood Warden.

“Freddy focused his anger on those he felt had wronged him, building up to his one true obsession. Some would be inconsequential; others would become his new favorites. His powers were tempered in some ways and focused in others.
This place plays tricks on your mind…constantly I question whether I dream or if I am awake.”

Dream Demons:
Their primary goal being breaking down the barriers between the Dream World and the real world.

Build:

Game Afoot: This perk allows you to turn any survivor who has the most chase acquired into the obsession. While chasing the obsession, if you break a Wall, break a Pallet, or kick a generator while chasing the obsession it will grant you a 5% haste for 10 seconds.

Rancor: When the exit gates are powered, the obsession becomes exposed and allows the killer to Mori the obsession.

No way out: When the exit gates are powered, this perk will block the exit gates for a duration that is based on how many survivors you have hooked by the time the exit gates were powered. Max increase: 60 seconds.

Remember Me: This perk increases the time it takes to open the exit gates based on how many times you have hit the obsession. Max increase: 24 seconds.

Blood Warden: Once the exit gates are opened this perk activates.
If you hook a survivor while the exit gates are open this perk will block the exits for 60 seconds.

Black Box: Once the exit gates open, the exits are blocked for 15 seconds preventing any survivor in the Dream World from leaving.

Paint Thinner: This turns Dream Snares into Dream Pallets.

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