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With the release of the Alien chapter, lots of folks have asked what’s a good build for the Xenomorph. This is one of the most reliable ones I’ve found so far!
00:00 Build Explained
01:02 Match 1 (Fractured Cowshed)
11:11 Match 2 (Suffocation Pit)
22:22 Perk Advice
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The turrets give intermittent beeps which increases as the killer gets closer.
This ignores undetectable, so making the survivors oblivious, or making yourself undetectable (including during tunnelling) the turrets act as a terror radius.
What I’m using just now is lethal pursuer eruption pop goes the weasel and either bbq and chilli or ultimate weapon it’s working pretty well for me it’s like a hybrid between aura and gen defense
I used Alien with mointor and abuse to pair with the decrease in terror radius when on all fours. I used lethal pursuer to avoid turrets and tunnel to start chases earlier and increase aura reading. I used bbq and darkness revealed. I want to try ultimate weapon with wesker and the perk that increases terror radius. Im sure it would be fun with Alien, but maybe with Wesker, you can cover the entirety of midwich lol
Honestly, I think Undetectable is an amazing stat to have on Xeno, I normally run Trail of Torment and the knight perk to reveal people around gens and because of the undetectable from ToT I've been able to surprise so many survivors and snowball so many games. Xeno is a darker killer and is really low to the ground and with the undetectable you can hide behind so many obstacles, even SWFs I think will have a hard time keeping track of where you are if you use the tunnels well, because they allow you to come from basically every direction. Having a killer that can end chases and go into other chases so quickly, Undetectable really helps making that even faster.
Otz, why is it all gen perks?
Some people think this killer is op, maybe a bit but turrets are the solution. Its very easy to dodge xeno by listening to the turret. Even undetectable or in the tunnel if the turret beeps faster it means the xeno is nearby. You can pre run before xeno comes out of tunnel giving u massive distance.
Thanotophobia, Alien Instinct, Plaything, No Way Out(or something else)
When you out of a tunnel turrets around are disabled for 2s i think and cannot be attacked, so you need to wait, no thing about kicking it at the back
Why survivors can blind the alien? It has no eyes.
i’ve been using: STBFL, superior anatomy, ultimate weapon & lethal peruser and i’ve been doing very well with it (3-4ks each time)
the problem with killers that have a chase power is that ur often encouraged to run gen builds, which are in my opinion the most boring (on both sides).
Otz. I tested The hitbox it comes out like nemis tentacle but only in Air. If it hits an obstacle The attack counts as missed so its bit different
i really enjoy xeno… but what build would you recommend to someone who doesnt like kicking gens? i play mostly without gen regression perk but i dont mind using it but not 4 regression perks stacked
I run Deadlock, No Way Out, Barbecue & Chilli and Pain Resonance. At the start of the game, the first thing you should do is burrow underground, that is perfect for finding survs on gens or stumbling upon a survivor running across the map so you hear the footsteps (you can hear all sounds underground so locating people is very easy and fast since you can traverse the whole map in a few seconds). With barbecue, I always know where to go next after a hook and since most people dropped distortion for perks like made for this or hope or resilience or dead hard, every game I see at least 3 if not all 4 survs with it.
Though I feel like you might not even need any info perks on this killer since just being underground tells you everything anyway. I might try swapping barbecue for smth else, maybe another slowdown perk like Pop or even another scourge perk like gift of pain, we'll see. I'm loving this killer though, definitely the best one since… Blight? At least in my opinion.
I want the old vaults back
Hello Otz, this is Xens
that's a very sweaty build, it's no fun
It is not solid build, it just meta build stops genrush…
I may be wrong since I haven't tried it too much but I feel like nurses calling could be pretty decent on an anti healing build due to how freely he can move around the map from underground
Tinkerer seems really bad… It's already a crap perk in general after nerfs but Xeno doesn't even have a one shot to take advantage of.
Just really out of place and there are so many better options
The second game shows just how balanced the flamethrower turrets are. If placed correctly, they are devastating to killers' plays.
This killer is so broken
Xeno mains, use Lightborn. No one should learn how to blind us.
My build was literally rapid brutality stbfl
My build was literally rapid brutality stbfl
Thanks for explaining the turrets. I actually thought some of them were industructable!