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In this video I provide you with some Hag gameplay against an Anti Injure team. This team brought in numerous heal perks that made it incredibly difficult to secure downs. I hope you enjoy the video and thanks for watching (:
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You would think hitting the boon would break it. What a crutch that perk is.
This team when they hear the plague fountain: 🔔🔔 leave
I've always thought that the healing items/perks should get a slight nerf especially since mangled got gutted now.
and thats why i love sloppy
You think sloppy and nurses calling be a good combo for on hag?
Since there are 3 skulls on the boon, I think it would be cool if every time the killer snuffs, a pair of the eyes lights up red. When all 3 are red, no more boons can be set there.
The fact that Boons can be rekindled and Hexes can't is a joke. That Mikaela was not only giving her team CoH, but also Illumination and Shadow Step. How is that fair when Killers can lose their Hex in the first 30 secs? Boons, like Hexes, should be high risk/high reward. Or BHVR could create a perk called Reinvigoration (or something to that affect) that allows you to rekindle your Hex on any dull totem. And an equivalent perk should be done for Survivors if they want to reapply a snuffed Boon. The game is meant to be balanced, no.
this may just be me but why are the timestamps “tapp meets huntress.” 😭
If killers have a limited numbers for damaging a generator, survivors should have a limited number of times for healing as well.
Hey negoose have you ever thought of using the shackles/mint rag and dragons grip as a fun little gen defense strat, like put a trap near a gen and have dragons grip set up to and one shot them once they trigger it? The strat might be a little difficult cause of the 8 gen hit limit now
You kinda got screwed by RNG also