Finishing Mori = Speedrun Billy | Dead by Daylight



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Got to test the Finishing Mori System in this PTB for DBD 6.3.0, and the idea of having a game finish as the last survivor is standing inspired me to go for a “Speedrun Challenge.” Unlike most of my videos, I was running a build in the PTB where I focused on slugging & tracking together as a plan to end the game fast. This meant if I saw an injured survivor, I had to M1 them as soon as possible.

Quick Heads Up: The finishing mori system is not in its final form, nor will it release in the next major patch. This was only released in this PTB for testing. What is your opinion on this new feature?

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12 thoughts on “Finishing Mori = Speedrun Billy | Dead by Daylight”

  1. I feel like over the years dbd has taken a turn towards a more arcade style of gameplay rather than the horror aspect it was originally going for.
    Transforming it from a rather slow, stressful game into a fast paced action-y affair.

    Reply

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