FLASHLIGHT BLINDS ARE A JOKE NOW! Dead by Daylight



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FLASHLIGHT BLINDS ARE A JOKE NOW! Dead by Daylight

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23 thoughts on “FLASHLIGHT BLINDS ARE A JOKE NOW! Dead by Daylight”

  1. I still don't get why they buffed flashlight blinds. The whole point was you had to time it perfectly, but no, just make it easier on survivors.
    Meanwhile yeah the base kick doing 2.5% is about 2.25 seconds of a gen, at least make it 5% so it does something.

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  2. I had two people torment me with flashlights. Two people did more blinds than what it used to take four flashlight swfs to do. It's unplayable if they are good with lights and facing walls doesn't work all the time either.

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  3. Most of the killer buffs are placebo. .3 seconds off attack and kick. 2 seconds off with a kick. that is all placebo. Wanna buff killer, make STBFL and brutal basekit. Make kicks do at minimum 5% like the knights guards. That would be proper buffed and honestly it wouldn't even be that oppressive.

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  4. im all for the change revert so i can actually control my flashlight also buff it so u can get saves from lockers again since killers can always bring lighborn if they are so scared of lockers, which is funny to be honest.

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  5. So… there is a fast summary of that match. 4/FOUR MINUTES for 5/FIVE GENS but hey. Killer side is too strong. 4 minutes NO HOOK AT ALL. But killer side is too op. 4 MINUTES and NOTHING ON KILLER´S SIDE DONE. But hey… Knight is too OP, right? So much for survivor mains and their complaints. How is that even possible that super unbeatable super buffed Knight, didn´t get a single kill?

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  6. Doesnt matter how many times you tell survivors even with visual proof they will always say killers are OP and survivor is hard…. The devs clearly have no idea what they are doing. I am going to laugh when mass amounts of killers quit this game due to only caring about survivors feelings. I kinda hope this game flops.

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  7. The killer buffs are most definitely placebo its a bunch of small shit that changed not a single thing idk why they thought a bunch of level 1 perks were good for balancing when the level 3 counterparts aren't too good either how many people run brutal and get real value? Fire up is a bad perk in general so level 1 fire up with one stack isn't helpful at all survivors get less distance per hit but the distance doesn't matter cause pallets are a dime a dozen and are just all Over the place less distance means jack shit when the new distance still gets you through 10 fucking pallets and yet we keep hearing killer is so easy now but we get to hear that from the low mmr survivor main who plays killer maybe once a month and then calls killers shit when they play to win survivors get their hands held WWAAAAAYYY too much

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  8. That Knight was so stressed and he knew he lost but he wanted that Ace :/
    It was a lost chase but he was committed. .. he didn't even try to benefit from his NOED .. the morale is low for killers :/
    It is not fun with everyone 4% too .. he just gave up.

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