FULL ANTI-CAMP AND SKULL MERCHANT PTB BREAKDOWN! | Dead by Daylight



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FULL ANTI-CAMP AND SKULL MERCHANT PTB BREAKDOWN! | Dead by Daylight

PTB in a NUTSHELL!
1) Bubba can STILL FACE CAMP!
2) Skull merchant now sets “TRAPS” which if you walk through x3 = HIT
3) Skull merchant now gains no TR when placing DRONES
4) Anti-camping works on multiple floors
5) Downed survivors by hook do not count as “saving”
6) Trappers haste stacks with coffee grounds

Timestamps
Introduction (0:00)
Skull merchant Power (0:18)
Anti-camp (4:30)
Skull merchant Add-ons (8:05)
Skull merchant Gameplay (10:46)

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32 thoughts on “FULL ANTI-CAMP AND SKULL MERCHANT PTB BREAKDOWN! | Dead by Daylight”

  1. I knew the basekit unhooking was going to be insane the moment it was introduced. Survivors were acting like it wouldnt be exploited to make killers even more miserable than they already are (talking mostly about the lower to mid tier killers. Not nurse. Since that's what the entire game seems to be balanced around — excluding bubba)

    Reply
  2. after what i saw in this video i unistalled the game because : 1) you can unhook yourself from 2nd stage hook and they completely ruined the skull merchant, i am disappointed to say the least that after 7 years they do these kind of changes going literally against the core mechanics of the game

    Reply
  3. She's not a threat anymore, what is the meaning of injure survivors miles away if they can just rush genes? she is M1 killer, no anti-loop, and now no map pressure, I know she has to be changed but what is this lol

    she is like legion but harder to enjure survivors and no control of the power.

    Reply
  4. When it comes to these new drones, I feel the style of play is to put them in high traffic areas that Survivors have to/usually go through. They’re still nice near gens since Survivors will often go through areas with gens to either pass by or to work on the gen itself, but that’s not the best places for them. Main buildings, good loops, etc. are good places to have them since Survivors will either have to go through the drones or deny themselves access to certain areas until they disable said drones.

    I feel like with a few tweaks and QOL changes, she could be pretty good. Not meta-shaking, Nurse-surpassing, game-breakinglu good, but way better than “let’s monitor these generators since it’s pointless to put these things anywhere else”.

    Reply
  5. 6:14 "the killer is punished for not face camping". No, the killer was standing still for several seconds near the hook, thats absolutly camping, her best option is to hook the other survivor instead of standing still

    Reply
  6. There needs to be a timmer when the killer hooks the survivors to give killers some God dam time to freaken leave!! Jesus it almost starts immediately which means killers now need to get into the habit of reloading and gen kicking before hooking another annoying task on what is arguably a tougher role in the game.

    Also, slugging needs to count as a survivor is in proximity to the hook.

    Reply
  7. I'm just saying I left this game for this very reason. Survivors get all the give me's. Killer gets shit on. Can't even call it scary, nothing scary about it unless you count the survivors bullying.

    Reply
  8. I enjoyed her, as im not brilliant with killer in general, but they have just stomped her into the ground, as this point with this "rework" they might as well just remove her 🤷‍♂️

    Reply
  9. I have almost 3k hours on Nintendo Switch, playing as killer on console's always been a challenge and with these last nerfs incluiding the last update of xenomorph I guess I'm quitting the game. Hope the queue for survivors takes a long long time. I am seeing lots of main killers dropping the game in this last year

    Reply
  10. This is a survivor sided update. I want my money back for buying a dead killer. You would have to be dumb to even want to buy her. I dont care how much sexy outfits they give her, she's a dead as a killer. And more of a meme now. If Behavior wants ppl to buy her skins and her as a killer they will need to fix this. Now she's officially worse killer then trapper

    Reply
  11. She's so close but so far.
    Claw traps need to be easier to attach (maybe detection auto shoots a thing on you, but that part has a long CD)

    The stealth mode drones should have no visible radius and fly higher in the air. Having a stealth drone throw a claw trap on you and surprising you should be scary AF i think.

    Hacking drones should be harder, and add-ons should let you enhance it (make it timed, like you have to do it quick. Maybe an addon that changes the next input after you do one, making it take more time and be more stressful).
    Hacking in general should be more engaging

    Reply
  12. The downed survivor has zero chance to rescue you without being in Boon Exponential or having Unbreakable. So the killer can’t slug and camp the downed survivor and the hook at the same time.

    Reply
  13. The multifloor anti-camp should only work in basement and not these multi-floor structures. Like who tf camps by leaving the hook and goes upstairs/downstairs? If the killer goes upstairs to break walls/pallets/gens, they are fucked. The only option now is to immediate run across the map the moment you hook someone and ignmore all other side objectives lmao

    Reply
  14. Why cant they just make it so there are no modes? You can either place drones at loops to be stagnant at loops or press another button to deploy a drone that freely moves around a map like a zombie AI? That way you can have the antiloop like this patch, and map pressure from drones. And if they spot a survivor, they chase them, if they have line of sight while chasing long enough, like a biopod, they shoot a claw trap. Lockers and prolonged amount of time out of direct sight, they go back to patrolling

    Reply
  15. Not only do you have to get them detected 3 times which can be avoided via walls, crouching, disabling and standing still but each time they are scanned they become immune to being scanned again for quite a while.

    Reply

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