When new players join the game , the lean towards killer since it’s harder to be a survivor, thus making them use perks that survivors believe are “meta” due to the fact they can’t beat skilled survivors due to them being really good
Why da hell everyone complain about any too strong stuff like blights addons or Nurses Power… But nobody complain about things that are clearly too weak for the modern days like for example most of Pyramid heads Add-ons or buffing rarly played killer by maybe rework them… I just don't know why everyone just mememe too strong YEAH GET USED TO THIS KILLER OR ADFON
I am glad the devs are being transparent with us and showing us the road map for next year. I feel like somethings in It are kind of unnecessary like changes to huntress and demogorgon. They should’ve actually focused on killers that had problems for a while like the buggymess that is knight The well of useless add-ons that belong to executioner and nemesis. I just feel like they aren’t listening at this point and are just doing things that are planned rather than things that need to happen. which I kind of get because their game studio but yeah.
Singularity is pretty balanced. The counter play can sometimes feel oppressive but with correct placement and knowledge of emp spawns you can play Hux very well
Skull Merchant is fine where she is now. I don't understand the hate she still gets It's okay to dislike a character, but these people treat Adriana like she murdered their dogs or something
Adrenaline should get nerfed. It should either give a health state or a speed boost, not both (if you ask me, i'm more inclined to the speed boost) But also, of course, not wake you up from Dreamworld, cuz…ya know…poor Freddy
Ruin is not in a good spot and it is not even worth considering for a build in it’s current state. Ruin is such a good design fair perk, but in the meta shake up the perk was completely destroyed, now granted this needed to happen, ruin was the most ran killer perk for Years and the goal of the shake up was to not have the meta so stale, but every perk that was nerfed Still kept its usefulness just not as strong, but ruin was turned into a type of perk that I find the most worthless, The “win more” perk. The regression is not enough, it’s literally the amount of regression in a dry kick, you will never have a generator fully regress/lose a majority of progress with a dry kick unless you are already destroying the survivors. And for some reason the perk deactivates when someone dies………honestly for how week it is, that’s an unnecessary downside(especially considering how the perk in the current day of DBD, Will probably never make it past one generator because of how quick survivors nowadays are in finding and destroying hex’s). what would I do to change it? I’ve got some ideas. 1: regression simply goes to 150% 2:you get rid of that stupid downside where it deactivate if someone dies, and regression goes to the 125%. 3: 125% regression and have the perk hidden(as in not showing to be lit) until a generator is complete or someone is hooked up or downed. Ruin is is probably the most famous/useful perk in the games history, and it does not deserve to be non-viable while other annoying perks, that deserved to be gutted more, get to still keep their value(cough cough dead hard, cough cough NOED). Thanks for reading my little essay lol.
They should revert dh to its first nerf Nurse was perfectly fine didn’t need addon changes and m1/m2 changes she got Spirit also didn’t need change of hearing where she comes from
Any obsession perk that is like STBFL and play with your food are completely ass. And this is coming from a killer only mane like I don’t play survivor at all
Deathslinger is one of the most fun killers in the entire game. To face AND to play as
The Plague is capable of being one of the strongest killers in the game, easily top 5
Oni is just less fun billy, in exchange for being able to Tokyo Drift you have to handle even the bad survivors pre-dropping every single pallet on the map because their desperate to not give you your power
Despite how much everyone loves him, Ghostface is not a fun killer. Neither to face or play as. As much as everyone sees him as the goofy fun T-Bag man, I've rarely had a fun game against him, only ever sweatlords
And finally, a repeat from the last hot takes video: RPD is a perfectly fine and playable map. People refuse to learn it because of the hate bandwagon, but ever since its rework, its been solid. Just spend even one damn minute running around it and paying attention
I am a freddy main and I enjoy my games playing as him he is a really good killer and I personally don't see the hate behind him being so weak like just get better because he is slept on a lot and very underestimated
plot twist should have unlimited uses
Friends Til the End needs to be heavily nerfed
When new players join the game , the lean towards killer since it’s harder to be a survivor, thus making them use perks that survivors believe are “meta” due to the fact they can’t beat skilled survivors due to them being really good
Sprint burst needs a nerf, or some chnage
The game is actually good, like, really good
The developers are doing the best they can
Chucky is weak
I think wraith is op at points especially with his annoying silent bell and wall hacks add ons it’s bull
Demogorgon is a waste of space in the game.
Dead by daylight is fun
Hag is actually really fun to play as and against
Leon has the best survivor perks in the game ever
Why da hell everyone complain about any too strong stuff like blights addons or Nurses Power… But nobody complain about things that are clearly too weak for the modern days like for example most of Pyramid heads Add-ons or buffing rarly played killer by maybe rework them… I just don't know why everyone just mememe too strong YEAH GET USED TO THIS KILLER OR ADFON
I am glad the devs are being transparent with us and showing us the road map for next year. I feel like somethings in It are kind of unnecessary like changes to huntress and demogorgon. They should’ve actually focused on killers that had problems for a while like the buggymess that is knight The well of useless add-ons that belong to executioner and nemesis. I just feel like they aren’t listening at this point and are just doing things that are planned rather than things that need to happen. which I kind of get because their game studio but yeah.
Skull merchant was fun and still fun to play as just bot against
Trapper is a s teir killer yall sleeping on him
Singularity is pretty balanced. The counter play can sometimes feel oppressive but with correct placement and knowledge of emp spawns you can play Hux very well
Hottake:stealth killers are not fun to go against. stealth in this game is ingeneral annoying and not fun to face on both sides
Chipped Monocle and plaid flannel should be base kit.
Killers who say "It's not my job to make sure you have fun" use it as an excuse to make survivors miserable.
Survivors should be 2x times faster than killers. It should take brains to win as a killer, not chase persistence.
The twins need a nerf, the twins is unstoppable when camping a hooked survivor
Trickster is the best mechanically designed killer
I don’t care about player etiquette I will do what allows me to have fun.
Skull Merchant is fine where she is now.
I don't understand the hate she still gets
It's okay to dislike a character, but these people treat Adriana like she murdered their dogs or something
Adrenaline should get nerfed. It should either give a health state or a speed boost, not both (if you ask me, i'm more inclined to the speed boost)
But also, of course, not wake you up from Dreamworld, cuz…ya know…poor Freddy
Ruin is not in a good spot and it is not even worth considering for a build in it’s current state. Ruin is such a good design fair perk, but in the meta shake up the perk was completely destroyed, now granted this needed to happen, ruin was the most ran killer perk for Years and the goal of the shake up was to not have the meta so stale, but every perk that was nerfed Still kept its usefulness just not as strong, but ruin was turned into a type of perk that I find the most worthless, The “win more” perk. The regression is not enough, it’s literally the amount of regression in a dry kick, you will never have a generator fully regress/lose a majority of progress with a dry kick unless you are already destroying the survivors. And for some reason the perk deactivates when someone dies………honestly for how week it is, that’s an unnecessary downside(especially considering how the perk in the current day of DBD, Will probably never make it past one generator because of how quick survivors nowadays are in finding and destroying hex’s). what would I do to change it? I’ve got some ideas.
1: regression simply goes to 150%
2:you get rid of that stupid downside where it deactivate if someone dies, and regression goes to the 125%.
3: 125% regression and have the perk hidden(as in not showing to be lit) until a generator is complete or someone is hooked up or downed.
Ruin is is probably the most famous/useful perk in the games history, and it does not deserve to be non-viable while other annoying perks, that deserved to be gutted more, get to still keep their value(cough cough dead hard, cough cough NOED). Thanks for reading my little essay lol.
They should revert dh to its first nerf
Nurse was perfectly fine didn’t need addon changes and m1/m2 changes she got
Spirit also didn’t need change of hearing where she comes from
Any obsession perk that is like STBFL and play with your food are completely ass. And this is coming from a killer only mane like I don’t play survivor at all
Any obsession perks like STBFL and Play With Your Food are completely as. The I am a killer main only I have never play survivor in the game btw.
Every killer is great base on how you play them.
Scamper is too Slow and must be buufed
DBD should have a "classic mode" with the older versions of maps, old perks, old match making, older killer gameplay, etc.
Here's a bit of spice, pick any you wanna read:
Deathslinger is one of the most fun killers in the entire game. To face AND to play as
The Plague is capable of being one of the strongest killers in the game, easily top 5
Oni is just less fun billy, in exchange for being able to Tokyo Drift you have to handle even the bad survivors pre-dropping every single pallet on the map because their desperate to not give you your power
Despite how much everyone loves him, Ghostface is not a fun killer. Neither to face or play as. As much as everyone sees him as the goofy fun T-Bag man, I've rarely had a fun game against him, only ever sweatlords
And finally, a repeat from the last hot takes video:
RPD is a perfectly fine and playable map. People refuse to learn it because of the hate bandwagon, but ever since its rework, its been solid. Just spend even one damn minute running around it and paying attention
Autodidact is the best healing perk in the game, and fits solidly into A tier
Also, farming autodidact tokens against a killer using sloppy butcher is almost too easy
Survivors and killers should talk more in trials to make it more realistic as possible.
Homelander and Darth Vader deserve a spot in dead by daylight🥶
Dead by daylight at this point should have a 2nd mode
Both killer mains and survivor mains that don't use the meta complain about the game the most 😐
The deathslinger is better in chase than blight
Pinhead is actually a pretty scary killer if you hit every single possessed chain w haste perks. And I mean. Every. Single. Chain.
Chucky is now the main for the actual toxic players on killer side. Its a nightmare to play against him soloQ and i hope bhvr makes a change soon
Blight is a better killer then Nurse because he has less of a skill ceiling and gains better pressure due to map mobility. Plus he's just more fun
Hot take:
I am a freddy main and I enjoy my games playing as him he is a really good killer and I personally don't see the hate behind him being so weak like just get better because he is slept on a lot and very underestimated