Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
High skill floor and a low reward is a recipe for low pick rate.
http://www.twitch.tv/ScottJund
source
Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
High skill floor and a low reward is a recipe for low pick rate.
http://www.twitch.tv/ScottJund
source
worst original killer ever
I only played like two matches of her (enough to get the adept), but man she does not feel good at all. Her power feels like it takes too long to ready up combined with a semi-sluggish extension so it feels like Survivors have plenty of reaction time, and the only way you can reliably get your dog to latch on is if you're in a long hallway or close enough to M1 anyway. Nevermind that the pathing is buggy, where you can stare directly at a generator and tilt 0.4 degrees to the left and stop locking onto the generator but if you send the dog in chase mode and there's a pallet in the bottom right-hand corner of your screen, that's considered close enough to send the dog to vault instead of straight ahead. Ppl crap on houndsense but its at least it can give somewhat reliable information.
Idk, i think it’s hilarious. She’s got a cute little dog. Like even if the dog messes up I’m just like ,”what a silly little guy”
I like her she’s super fun, she might be my new main. Just hope they fix some bugs tho 🤞
Reminds me of release singularity and what you had to say about him. Wonder is they'll do similar changes
I don't want to be that guy, but this killer feels like "representation" + a dog type of DLC. Not gonna scream woke or anything, but that's how I think about it. It's like they didn't want to sell you a good killer in the first place.
Fun fact, if you bring pebble as a survivor the killer will let you play fetch with the dog. This is the new "boop the snoot"
It's just wild to release a character that is a complete pet character when we technically have two other pet characters in the Twins and Knight and they're both buggy.
I love her design and concept, but she is very underpowered and clunky.
I wish they fix her fast but i don't have hope lol (bhvr, please surprise me)
I dont like Twins because their design is just ugly and I play Hag.
Maybe if the just went and made Charlotte the mother and Victor a Baby it would have been better or just make them a full monster design instead.
DEI killer, shit killer, who would have thought
When I pull off a dash into a blind 180 as Wesker and I land it I get a health state (sometimes two) and an infection that applies passive slowdown in the match. When I get a dog dash into a blind 180 dog dash I get…a pallet drop. Oh wait I get nothing because the dog ran into a wall that it said it was going to run around. Or it ran past the window it said it was going to vault before vaulting it 2 seconds later. Or it wasn't anywhere close to me for some reason and attacked from a place in Egypt. Or when it caught them they fell off a 2 inch rock and they got let go instantly.
Honestly, even with no cooldown this killer would be the most frustrating experience in the game. I don't know who this killer is for or how they're going to salvage her.
So glad BHVR added 1v5
It hurts to say, but I agree. I’d say the thing that currently hurts her the most is this slowness you get when you cancel the dog pounce. It has NO reason to be this punishing and just makes her feel extremely sluggish. Not to mention that I don’t see most killers with secondary attacks suffering the same fate.
All killers should be this skillful to use
That’s great news. Another new killer casted into oblivion. Good job BHVR. And nice use of your time too Scott. cheers
Trying to use Houndmaster's dog reminds me of that one Markiplier Security Breach clip with Freddy
2:20 well, maybe you got a search & rescue dog !
She doesn't need buffs. Other killers need nerfs.
I play both sides equally – winning as a Survivor is impossible whereas getting a 4k on killer is super easy. I got Adept Houndmaster on my 1st game with her with 4 gens remaining.
Her having the worst character design since SM (arguably worse, but that's debatable) does not help.
Sometimes it feels like BHVR's ultimate design goal is a power that is fun to use but ultimately does nothing against survivors.
Her hound is like an adaptation of Deathslinger gun, only worse in every possible way.
I just wish you could pet the dog AFTER moving. As it is right now if you run Lethal Pursuer you basically don't get the initial aura read because you're too busy petting the dog.
High risk, low reward
The Singularity merhod of balancing
I haven’t had a chance to play as her yet while out for Thanksgiving, but I liked the look of the gameplay and want to give her a try. Shame about that pathing bug after a hit.
Icl for a pirate character it's a massive disappointment. They could've done something like a blunderbuss with a gold-based power-up system (just an idea) that would've been way more pirate-y and interesting. Instead, they give a pirate a dog.
Idk if its just me but i love her and every game i play i improve
I have been playing her for many hours and here are my issues:
-Search doing absolutely nothing in chase and just purely existing to get to gens quicker
-Lèry's. Just all of Lèry's
-the chase mode having a hitbox the size of a trickster knife
She's honestly not all that bad, but has a very confusing learning curve and some seriously questionable quirks to get used to.
I have less than zero interest in playing as or against the houndmaster. This wokism has gotten out of hand. Why we have a heavyset black woman with a pooch in with Michael Myers, Freddy and the Xenomorph is clearly only to appease the small and increasingly rejected mob.
Took 5 matches this patch to find one houndmaster
I played her 5 times to complete my Achievements on her and I will never play her ever again. Skill 100% / reward 0%. The dog f**ked me so many time that it feels like the dog helping more survivors then you. I never was so frustrated to play killer in this game.