HOUNDMASTER & MOUNT ORMOND GAMEPLAY and POWER ANALYSIS – Dead by Daylight



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This video overviews the Chapter 34 new killer The Houndmaster as well as the new killer animations and Gameplay on the new map Mount Ormond Lake Mine.

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39 thoughts on “HOUNDMASTER & MOUNT ORMOND GAMEPLAY and POWER ANALYSIS – Dead by Daylight”

  1. Its so goofy seeing the dog staredown and walk by survivors without acknowledging them. Idk everything looks incredibly janky too. Not a fan of her aesthetics either. Im a skull merchant fan but this may be my "skull merchant".

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  2. I’ve noticed something, I know that Slenderman might not be March, but here’s something weird:

    – Earlier this year, there was a leak about Blue Isle Studios reaching out to BHVR, which was false.

    – In August, BHVR sponsored HorrorScoped’s Slender: The Arrival Out Of Bounds video…wait, Slender: The Arrival…by Blue Isle Studios. Huh.

    – A couple weeks later, Slenderman is on the Player Satisfaction Survey.

    – Slender: The Arrival VR has been delayed into 2025, and presumably the Modding Kit and Multiplayer too. If this true, then it can be likely for Slenderman coming to DBD to also help the myth of Slenderman and to boost up the game’s sales in a way.

    If I’m correct, that leak with Slenderman, FNAF, and Jason may be true!! Firstly, the leak mentioned that there will be survivors from the FNAF film, which makes sense because we need a visual representation, and Blumhouse IMMEDIATELY responded to the DBD x FNAF post. And Sean S. Cunningham said that “Jason will come to more games next year”. Hmm, what’s your thoughts??

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  3. So far this chapter seems interesting. I don’t know much about the new survivor or killer ( not going to lie wasn’t expecting to hear this today) the new killer looks interesting I like the cane sword weapon. She reminds me of knight and maybe twins. She is definitely slow and I feel like the use of her dog companion will take some getting used to for sure and it seems buggy but that will be fixed hopefully. She definitely seems slow. The killer and survivor look interesting but I’m kind of confused as to what time period they are from. The map looks really cool I like the structures in the new map.

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  4. Y’all are making videos about “possible” killers coming to dbd meaning yeah they can be put in the game but it’s not gonna happen when we’re getting shit like this

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  5. They really need to work on killers designs. Trickster was the only guy that made sense with his design. Since then we’ve had Skull Merchant and now this character lacking so much.

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  6. Btw somethings schumuckles didn’t did with her the longer you charge the search the father the dog goes you can make him search a gen and if you walk on that path you walk faster so it’s good for endgame and you can redirect the dog during its chase so it’s running then you press redirect point and charge again

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  7. Facts about this chapter*

    -New Ormond map is call of duty.

    -Behavior decided to combine killers (twins+skull merchant=this lady)

    -Behavior decides to buff and nerf myers at the same time

    -Behavior has encouraged more slugging coming due to new trade off perk

    -we have doggo now (as killer) literally

    -pet animation in game

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