Read more Dead by Daylight ➜ https://deadbydaylight.mgn.tv
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Read more Dead by Daylight ➜ https://deadbydaylight.mgn.tv
Broadcasted live on Twitch — Watch live at https://www.twitch.tv/tru3ta1ent
source
U should see how trickster does on this map
Iridescent gon give it to ya
Where is the wraith video?
Probably here is good map for jumpscare myers
Finding ruin is going to be hell on this map.
ah yes this map
Jumpscare Myers on this map?
I can’t wait to play Jumpscare Myers on this map!
I came home from a long day at work and got to watch this with a lovely dinner and a glass of wine. Thanks Tru3!
Yeah, that’s lame. The devs either need to buff killers according to map or face even more backlash.
I know it's Resident Evil, but does the map feel super dark/hard to see or is it just me?
I've found that the two gens in the middle are incredibly hard to finish if the killer has any speed or crossmap pressure. In certain situations such as killer having ruin, it can be an acutal headache for survivor despite the large map.
Can you do lightborn against the flash bang perk???
I feel like there should be two versions of the map, 1 with the right side open and the left side closed, and vice versa, otherwise it will just be the most tedious map to play for both ends. Besides that, it's such a good looking map!
I feel like Trickster would be a nightmare to play on this map.
They really need to break down some walls, or have different variations of the map where some rooms are inaccessable. I also think those two really good windows close to each other need to have a breakable wall on at least one of them.
They probably can't break down walls due to licensing reasons but they could probably have some areas behind locked doors depending on map variation.
i feel like there are enough areas in this map that bottleneck survivors that make ranged killers more viable on it, unlike the other indoor maps where hallways are consistently wide
This man should experiment with set up killers like trapper or hag just to see how much they struggle on this map
6:07 not sure if that was really a "good deadhard" u hit her before she deadharded (hence the blood coming out of her) but the game gave it to her cause of the rollback. So realistically she was downed at the pallet, not in the hallway. She used it way too late
"These are not bad survivors"
>0 gens done till 10 minutes in
Iunno bout that one chief