I Faced an Endurance Stacked SWF in the PTB! – Dead By Daylight



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While checking out the PTB on DBD I matched up with a sweaty SWF stacking endurance. This team felt very similar to a common high MMR match.

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36 thoughts on “I Faced an Endurance Stacked SWF in the PTB! – Dead By Daylight”

  1. All they need to do here is say, "If hit by a basic attack while suffering from a Deep Wound, a survivor is put into the dying state regardless of extra stacks of Endurance."

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  2. I played Demo with best for last … you get so many Stacks so fast bei hittimg them so often … was like the original.. i was fast hitting and jumping around.

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  3. I’d rather have old DH tbh. Lol, but hey if stacking endurance is new meta maybe this will teach ppl lmao. I’m fine if this is the new meta. Since the old one was “too OP”.

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  4. This is proof that BVHR doesn't play their game. They made Off the Record specifically as if survivors do nothing but run away, heal, and do gens when they aren't being "tunneled". Its like they didn't even think about the possibility that survivors wouldn't abuse this because to them, survivors are all fun loving cherubs who would never dream of exploiting things. Unlike dirty killers.

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  5. "NoOoOoO… bUt EnDuRAnCe fEeL SoO gReAt, iTs BaLaNcEd" Meanwhile killer now got 2.5% kicking gen its like -2.25 seconds from the gen INSTANTLY that's literally nothing, and its like 5% buff to catching survivors, and killers got nefred meta entirely, 10 seconds on gens feels semi-okay, but that's what? 1 extra chase? 1 extra hook stage? I don't know who are that dump to make that decisions in bhvrs balance team. survivors meta almost doesn't change, and get buffed mostly, because now killers just cant tunnel, if someone have that enldess endurance effects. Why killers camp&tunnel, because there's no place to fourth survivor 5 gens can be repairing in 3-5 minutes by using toolboxes/prove Thyself/brand new parts, sometimes vs good survivors in good version on cowshed(which offering survivors bring), you just cant catch survivor in 1-2 minutes, nurse/blight/rin, buts cmon are players really must play only on 3 killers, there's 25 more, we love dbd because of variety that devs constantly trying to kill. I hove devs will understand, i wan't lose as survivor or killer BY MY FAULTS, BY MY BAD PLAYS, BY OPPONENTS OUTPLAYING ME, not because of bunch of idiots get me into cowshed as m1 killers, who takes all busted things that they can, and then just gen-jockeying for 3-5 minutes. What's the point of this type of games, to tickle survivors ego? That they can feel domination in game? Some people think they really good players by doing this, just not realising that's how the game works, 20% efforts makes you win 80% matches because of balance, and devs dare to show to players statistic where "nurse are weakest killer" "cenobyte 70% winrate" "lithe most strongest exhausted perk". Just makes absolutely no sense

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  6. If i remember right u get protection hits blocking a hook from the killer right? if this is the case someone can be healed at hook run to the person being chased and after the killer picks up the unhooked and tank a hit to injured for 1 MoM, OtR for 2nd then a borrowed in a bottle for 3rd MoM active for 4th hit then DH if needed lol you can removed MoM hit if it doesnt work like that it is still 3 hits without dh lmao

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  7. The base kit BT and Off The Record endurance don’t stack, but Off The Record still hides your aura and silences you for 80seconds regardless of whether the endurance is still up.

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  8. That looks fucking ridiculous. Bro I don't know how you kept so level headed. I would have been on tilt with this dumb shit smfh. I can't believe they let you stack endurance.

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  9. Doc can actually shock people mid-DH now, he is one of the few that can deny palet drops that would normally be confirmed with DH. Remember how they said DH for distance is bad? DH for distance to a pallet is even stronger now.

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  10. When survivor gets unhooked with off the record, it's first endurance, second endurance that you've seen it's a dead hard. You were hitting them while they dead harded.=) I don't know about BT tho, haven't seen yet how it works, but it might be stacking endurance for some reason.
    There is a stupid thing tho… Metal m is stacking with off the record 100%, which I find ridiculous, they need to do it unstackable for sure.

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  11. As a killer & survivor, I’d say OTR would be fine at like 15-20s. That’s MORE than enough time to reach safety. It’s most likely going to be nerfed for the live, if not soon after Surely.

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  12. i haven't had any issue with Endurance stacking. Since they've removed E for Distance i am winning chases super quick. Im applying a bit of Hit & Run with Slug play. Get a few injured at first then comit to someone. Since i main GF i'm using the Night Vision Monocular to make survivors exhausted by revealing me. When i'm close i use Nightshroud, they reveal me, they get exhausted and can't Dead Hard so they just go down. 1 less Endurance to deal with per chase. And if they try to bodyblock me to hook then i drop survivor and just hit & run whoever i can and then commit to one of those and use Nightshroud to make them exhausted and end the chase as early as possible.

    STBFL will help alot, much quicker chases too. If you add Bamboozle then you can shut down loops super fast and hit & run everyone cause survivors are all clumped together.

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