IRIDESCENT DREDGE IS TOO SCARY!! – Dead by Daylight



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Today we use iridescent addons for the dredge in dead by daylight!
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IRIDESCENT DREDGE IS TOO SCARY!! – Dead by Daylight
Dead By daylight released a new chapter update the dredge and haddie. funny moments and meme fail. Ghostface Dbd update vs bully squads. Killer tips at high mmr. Toxic swf.
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34 thoughts on “IRIDESCENT DREDGE IS TOO SCARY!! – Dead by Daylight”

  1. So many games I've watched killers play and probably the number one reason why killers win is early game . If survivors don't push gens like madmen in the very beginning of the game then 8 out of 10 times killers get a 3k or 4k .

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  2. The Dredge is by far the most frightening killer to play against as a survivor. The jump scares from the lockers, the nightfall cycle and the horrifying noises it makes are brilliant. Love playing against it

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  3. The final 12 seconds of Nightfall starts a little bit after when the children start screaming. Wait one second after the shrill "eeeaaaaaugh" and they should be Exposed. This works regardless of whether you run the Doll addon or not.

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  4. I'm a viewer from Taiwan.
    Very love this channel. I love when you dominate the game, you didn't insist to control the numbers of gens and tunneling people.
    I feel like you just enjoy the game!

    Reply
  5. Hate the new killer. He has way too much in his kit. Killers that have incredible chase potential all have the same flaw, the inability to be stealthy. This character gets the ability to cross the map in a matter of seconds. Leave a teleporter to ruin any potential chance of looping. And has nightfall which gives him a stealth factor stronger than the killers who's primary character trait is stealth. I have more trouble locating the dredge than I do ghost face and stealth is literally all ghost face has. Not to mention he can do the funny hands when u go to a locker which results in an instant down. The only playstyle I've been able to successfully counter a good dredge player so far is by hiding throughout the nightfall duration to avoid being in a chase with 0 knowledge of the killers whereabouts. Also last which is more of a map flaw. But the nurses map has a TV room and during nightfall the sounds of the TVs moving sound like lockers opening which has made me run away a countless amount of time just for him to be around the corner away from the direction I heard the noise 💀

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  6. D3ad mentioned how long nightfall takes to pop off in the beginning and it had me thinking, I usually start a match off by jumping inside of a locker as soon as it’s available and chilling. I teleport to other lockers to use my charges and keep an eye on them but if I chill inside the nightfall starts SO FAST. It makes iri Dredge start to pop off real quick. Do most people not do this?

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