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Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Broadcasted live on Twitch — Watch live at https://www.twitch.tv/tru3ta1ent
source
Theres no point testing anything against bots
The knight
Knight is waaaaaay stronger now. I'm a 80 knight main and these changes are a step In the right direction but it's not enough.
2:30 wth is that pallet lol
Any smart survivor will just shift W the guard or loop a tile because of the stupid banner spawn time. This rework made him worse and promote less survivor/killer interaction.
I'm a p100 knight and from what I've seen he's way stronger if played how he was intended
it is a fake feeling because it is not natural as ours. Codes telling when to get angry isn't a true sentiment.
Sentiment AI is not gonna happen.
The A.I sentience debate was more interesting than the neutered gameplay.
How do you feel about the babysitter buff? i think it's going to be busted, 30 seconds of being unreachable even in bloodlust, leaving no scratch marks either, and it doesn't go away with conspicuous actions, and it doesn't deactivate at EGC either.
I know people cry about tunneling, but that perk right there is going to be used offensively 100%. Why make it have zero conditions if you are making it for someone being tunneled? it's a imilar issue like what happens with decisive strike, the difference being that babysitter is guaranteed value wether you chase them or not. but with this speed buff they probably won't need background player either if they want to waste your time with sabo plays and the like lol.
Babysitter, decisive strike, adrenaline and spring burst, plus either a toolbox with the improved sabo speed, or a flashlight. good luck getting to any of them.
As a sidenote: the guards despawing in the ptb was mentioned by bhvr as bug, it's suppossed to be that you cannot summon if the last one is still out. Of course, every knight main is hoping they will keep the "bug" as a feature