Jason Voorhees Lore Build! – Dead by Daylight



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36 thoughts on “Jason Voorhees Lore Build! – Dead by Daylight”

  1. I appreciate the intros and long videos! You put a lot of work into these videos and could easily have split up this gameplay in three 20 minute videos, thank you so much <3

    Reply
  2. Hey, there's an event going on right now. Some maps could appear multiple times in a row. Not sure when you recorded this but that's why you're getting the same maps all the time because that's what the community has chosen. I do believe in the update with the Skull Merchant they'll be making it so maps don't appear so often in a row unless a map offering is made.

    Reply
  3. That intro called out what I had been wondering for the longest time.

    Also I really like this add-on combo of red brick purple bag. You don't have to worry about junk traps being the ones rearmed. You gotta be really particular about your placement though, which I think you did well.

    Reply
  4. Playing trapper really is just a whole different experience lol.
    In RPD when you trapped the door, imo you should have done the window. That trap kicked you in the dick SO much lol!
    The way trapper can work RPD looks nuts tho

    Reply
  5. I feel like dead dog is trappers best map. If you have double iri with gen defense and you put all your traps and the back three gens around gallows, you can basically make it impossible for them to do the back three gens

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  6. The survivor who is disarming the traps is being 100% toxic.. because instead of doing the objective they want to be toxic.. start helping the team instead of being toxic.. they are 3 other survivors.. and not one is being productive at all

    Reply

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