Killer Map Tier List 4.6.0 – Dead by Daylight



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49 thoughts on “Killer Map Tier List 4.6.0 – Dead by Daylight”

  1. A good example of how godawful meat plant is showcased in otz pallet breaking video, the man pretty much did nothing except break pallets against survivors who immediately threw them down for 18 minutes as a shadow dance/brutal strength wraith and once they finally got all the gens done, survivors still had zero issue finding a good pallet.

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  2. Dead Dawg is my favorite killer map bruh.

    Tbf though the breakable walls were not a very fun addition to the game but I still love dead dawg until the day that I die.

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  3. Groaning Storehouse: always spawns two braindead godwindows which can be connected

    Yea, B tier.
    Imo it's the worst McMilan map, very easy to spread gens for survivors if they are knowledgeable about the map's setup, recently tends to spawn triple pallet loops(yes, sometimes there's even four btw), busted main building and huge size. Imo high F tier.

    Ormond is pretty okay after the rework I feel. The main problem is that's it big but by creating a 3gen you can win prett easily.

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  4. They did change Rotten Fields to have SIGNIFICANTLY less pallets, now its like 6 to MAYBE 10 pallets. If you're 4 good survivors its fine because you can make use of those 6-10 pallets but if you have one random that wastes even like 3-4 pallets already have your pallets are gone

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  5. I don’t think Wretched Shop is an A and Groaning Storehouse is a a D. It’s massive and everything is a waist high brain dead loop. Lots of pallets. And Azarovs vs ANY decent team will do the middle Gen and then a Gen on each side. It becomes a war of attrition.

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  6. As a huntress main I actually dislike the new autohaven maps. The tiles have really bad hatchet collision. Although they are good maps for cross maps. But when it comes to playing tiles it is horrible

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  7. Personally I hate Grim Pantry as killer. It actually still has double-window jungle gyms that existed on other maps back in ye olden days of DBD. They are quite smaller in size, but it's still annoying to go against a survivor who knows about its powerful potential.

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  8. I once got a Suffocation Pit varaint where there was ONE pallet shack side, and it was shack pallet, there were two hills and just some junk. And the shack window was facing the edge of the map too. Some of the worst RNG I have ever seen in this game.

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  9. Since you play Blight quite a bit it would be useful if you could look out for a situation where you are rushing and you get stopped by literally nothing like completely open space still bonk. I just had that happen and when I hit that same open space going around the shack again low and behold the hatch was where I was bonking earlier. I noticed this because it caught my rush a second time and I looked down and there's the hatch. I wish I was recording it but I figure since you record already if you encounter that particular combo it would be nice to pass that along to the devs.

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