Knight has 2 busted add-ons already! | Dead by Daylight



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The Knight just dropped on the PTB and after only 1 day of testing, it seems to me like these two add-ons (especially Flint & Steel) stand out very significantly. Watch the showcase matches and see for yourself!

00:00 Knight Explained
02:42 Build #1 (Flint & Steel)
03:29 Build #1 Showcase
16:52 Build #2 (Healing Poultice)
17:58 Build #2 Showcase

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Thumbnail 3D render by the lovely Ev3ntic:
https://www.twitch.tv/Ev3ntic

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21 thoughts on “Knight has 2 busted add-ons already! | Dead by Daylight”

  1. Do you think to balance this they can make the purple add on only activate on the first character in the rotation if you're using the yellow add on as well to get two of them

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  2. I don’t think which pallets trigger the Carnifex add on is bugged, I think it’s working exactly as intended. It specifies unbroken pallets. By my understanding, that would include both dropped and upright pallets as long as you haven’t broken them yet.

    Reply
  3. Seems like otz don’t really want to criticize behavior for such silly and bugged killer. One broken addon doesn’t make this killer strong…it is looped for 5 gens straight.. Very strange for me put this killer so high.

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  4. The knights power is essentially a time generator. U put it down to save time breaking pallets and gens. To patrol areas requiring that survivors either show their position and waste 12s running away, or waste time avoiding the patrol all together. Knight just does too much to keep up, no lethal but sure oppressive. And game design wise, him being able to entertain multiple survivors at once is a huge success; And satisfies the chasey survivors and the more hidey survivors!

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