LOOPING A PIGGY! – Dead by Daylight!



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27 thoughts on “LOOPING A PIGGY! – Dead by Daylight!”

  1. Maybe the devs should give trickster a stacking debuff on his knife meter, a % based slow would be decent and would help with his terrible speed maybe 1.5% slow per stack capping at 10% when you get the damage state for a few seconds?

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  2. hearing you out on trickster and his power makes me get the idea that maybe have it so the trickster's blades can possibly do gen regression like 2 blades does normal regression on gens 4 increases the regression rate, with any other 2 blades after that doing 1% ontop of the regression rate a second… I mean legit would give players a reason to use his power… and I mean, someone else had have to thought about it before me. If ya like the idea… send it around, take credit Idc, just want the trickster to be a viable threat and not the joke character. We gotta 'nuff joker with DC(points to whomever guessed what this is actually referencing.) and the clown.

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  3. Like what if the survivor gets a small penalty in speed for all or certain actions for each blade,that is stuck in him.
    And how would it change the balance if the only way to get blades out is to get into an action (like mending or snapping out of it) to remove those knives?

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  4. They should make the blades stay in the survivor permanently, and possibly you shouldnt be able to heal health states without taking the knives out, that way you'd need a another survivor to pull them out of the survivor thats hit, each blade takes 3 seconds for a total of 21 seconds wasted if you hit all knives besides the one needed for down. Of course they could still rush gens but theyd vulnerable to a quick down if they dont heal.

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