SPIRIT (for some reason). | Dead by Daylight (The Spirit Gameplay Commentary)



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

I’m playing Spirit for some reason. Enjoy this gameplay commentary as the Spirit in Dead by Daylight from my recent Twitch livestream!
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Dead by Daylight
https://www.youtube.com/c/Tatariu/playlists?view_as=subscriber
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Twitch Channel
https://www.twitch.tv/tatariu
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#DBD #intothefog

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10 thoughts on “SPIRIT (for some reason). | Dead by Daylight (The Spirit Gameplay Commentary)”

  1. I’m here to say I love your videos and your gameplay is great!! I don’t have the game yet but I’ve been watching a lot of gameplay over the months to get knowledge, yours help a lot and your humor is nice. Good to know you make DbD content because I seriously enjoy it.

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  2. By the way, i have a legion fact too – The look and lore of the Legion is almost entirely based on the original ghostface from the film. The developers then thought they couldn't get the rights to add a ghost face to the game, so they decided to make their own by making him a fan of Canadian rock. And thats why the ghost face in DBD differs from the original – the developers did not want to repeat themselve, so they had to rethink the killer in the white mask again

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  3. Dead Hard:
    You can take a beating. While injured, tap into your adrenaline bank to toughen up and bolster your ability to withstand punishment.
    – Press the Active Ability button to gain the Endurance status effect for 0.5 seconds.
    – While this effect persists, getting hit doesn't award you a burst of speed.
    – Activating Dead Hard will produce an audio cue that can be heard by the killer.
    Dead Hard causes the Exhausted status effect for several seconds.
    Dead Hard cannot be used while Exhausted.

    Came up with a wee rework! This way, it still allows you to avoid one hit, but I think you most likely couldn't use it to escape from a dangerous situation if the killer really put your back against the wall. The audio cue is so the killer knows when they're clear to strike. How does it sound?

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