Looping BUBBA Before The HUGE BUFF – Dead by Daylight



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Looping BUBBA Before The HUGE BUFF – Dead by Daylight

In today’s video we are going to be looping Bubba/Leatherface before the buff that he will receive in the next DBD update, which will also be the anniversary chapter featuring a new event for more bloodpoints and a new killer and survivor, as well as various other changes/buffs/nerfs. But today we have a few fun games, the first of which is against Leatherface before his buff. Hope you all enjoy the video!

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Dead by Daylight is an asymmetrical horror game featuring 4 survivors and 1 killer. Some of the best perks in the game include sprint burst, dead hard, balanced landing, exhaustion perks, decisive strike, unbreakable, object of obsession, adrenaline, iron will, pop goes the weasel, Hex:ruin, corrupt intervention. Some of the best builds in the game include the no mither build, the tryhard survivor build, the meta survivor build, the invincible survivor build, the vault speed build, the most toxic survivor build, the legacy survivor build, the object of obsession build, the aura build, the most efficient survivor build, the best survivor build, the best killer build, the genrushing build

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19 thoughts on “Looping BUBBA Before The HUGE BUFF – Dead by Daylight”

  1. Yeah, another naymeti video 😎👌 I just had a leatherface game today out of the blue, we did 3 or 4 gens and we were wondering where he was? And a person wondered into the basement and apparently he was just waiting there 😊👍 so at 4 gens he becomes alive and the game was intense, me and another nea escaped. So cool to see him mod day as usually I only see he after midnight in the us.

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  2. Why do they keep buffing killers that don't really need it? There are much weaker killers that need improvement, but yet BHVR focuses their time on killers who usually already do quite well in matches. Solo queue rarely stands a chance against Bubba.

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  3. This update is killer sided even though they nerf the gen regression perks. First of all theyre not nerfed to the ground and the idk 10% pain res is worse now is still pretty good. The others its the same thing. Grim Embrace got nerfed 2 seconds less. I think these changes are ok because it makes gen regression perks worse but not too worse. They buff bubba which is ok but the buffes thes do to him are overkill in my opinion. They didnt need to buff his times in every single point. He is Op rn and he will be overkill like the twins in ptb. Wesker changes are ok. But Buckle Up Nerf is just bullsht. I mean its strong with for the people but hear me out. If you see someone camping near you while you are in chase with someone whos injured, chase the camper. Hes propably got ftp buckle up. You imjute them and then commit to him or go back to the first surv. No Problem. If you down someone and someone comes up to him its obviously ftp so just spam m1 because they first need to arrive at the downed surv which gives you time to m1 them shortly before they can ftp. If they still manage to pull it off, just wait 10 secs and try to bodyblock like wraith. The new buckle up is just not any useful. Wow a downed surv gets a speedboost without exhausting. Insane. That definetly solves the problem of people being healed off the ground but instantly being hit again. If the killer is nearby this speed boost does absolutely nothing. The killer m1 and the one is down again. Just give only the downed person endurance like were gonna live forever. That would be ok. But making a antislugging perk into a not so antislugging perk anymore even though almost nobody really uses it, is just complete bullsht.

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