Map Generation Seems Bugged in 6.5.0 – Dead by Daylight



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Please leave a comment about what other maps you’ve noticed this on so we can get all the information to the developers.
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47 thoughts on “Map Generation Seems Bugged in 6.5.0 – Dead by Daylight”

  1. the thing i hate the most about the new eerie of crows is the fact that they just outright removed the old map instead of just adding it to the realm like coldwind farm or macmillan estate which have like 5 maps each

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  2. The game is more, and more Survivor sided with each patch. We will never know if this is a bug or design. Of course, if enough people cause a stink about it (doubtful), BHVR will just say it was a bug with no evidence. We will never know for sure. What we do know, however, is that BHVR have no idea what they are doing, and take angry whinging from both sides as gospel feedback while true feedback gets ignored.

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  3. It's not just gens, It's hooks as well. Disturbed Ward, Father Camble's Chapel, Mother's Dwelling, Temple of Purgation, Erie, Family Residence, and Sanctum of Wrath have their hooks spawning all around the edges of the map making it insanely easy for survivors to create hook dead zones. I've seen a lot of abuse around disturbed ward in particular with SWFs using those offerings, running boil over, and just hanging around the gen in the middle (treatment theater/top of chapel). They know you can't hook them so they basically get a free gen. Grim Pantry, Pale Rose, Shelter Woods, and Groaning Store house are also bad, not as consistently but I full recommend that any killer players just cntrl+alt+del the game if you see the following map offerings: Crotus Pren (burned photo), Red Forest (tiger mask), Erie of Crows, or Yamaoka Estate.

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  4. It is bugged, had multiple games where 2 gens were at close proximity, nothing in between, not even a filler loop or barrel. Shit, even on a big ass map like blood lodge had this recently.

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  5. I played a game yesterday on Midwich… There was a SINGLE generator upstairs, all the other generators were downstairs and it was very complicated to find them. Safe to say, we didn't win because everyone was struggling to find a generator

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  6. i’ve had one on badham with a gen in the two story house, one directly to the left of the house, and one directly behind it and could just stand in the middle and the survivors literally couldn’t do anything 💔

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  7. yea I thought I was losing it whenever the gens spawned that close on RPD, luckily I haven't seen anyone abuse it yet but I hope this isn't a change and actually is a bug because RPD doesn't need to be more unbearable than it already is

    Edit: I've also seen 2 gens in main building on eyrie of crows and also discovered a random pallet at the back of main building, not sure if thats intended bc holy shit it's useless

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  8. I had 5 gens spawn at the school on Springwood. Both down stairs gens, upstairs inside, and then one out front and out back. It was absurd and the killer just farmed because of it. Pretty good job so far indeed

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  9. I noticed it on Groaning Storehouse I think. There was a gen in a jungle gym in one of the corners closest to main, and there was another gen IMMEDIATELY outside; like 10 meters. Luckily I was playing with some friends so we broke the 3gen as soon as we could.

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  10. Bohoo the Game isn`t Ez for the Survs anymore, boo hoo…
    If you come into a 3 Gen Situation YOU and YOUR TEAM MISPLAYED!

    2:32 Ehm? "Whole Community"…Where do you have that from? I just saw a little part of Surv biased People cry around nonsense, not more!
    No way you talk for "The Community"…
    (there is no "The Community" anyways!)

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  11. Some of my spicy map generation

    I've had the wonky RPD gen placement before the update. RPD has always been a little weird since it's original update in my experience. Swamp has also had a pre-existing four gen scenarios before the update as well so I wonder how Swamp is now.

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  12. Rpd. I had surge, and the three gen just got hit each time I downed someone. Legitimately wasn’t even playing sweaty and had a 5 gen at 5 or so hooks. Had to just stand there and let them break the 3 gen before I started again cause it was miserably easy

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  13. I noticed a weird 3 gen on pale rose a few days ago. It was the small boat gen, the corner gen by the "pog log" next to the shack exit gate, and the gen that spawns connected to a tree stump between shack and the small boat.

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  14. as a killer main ive noticed this on most maps, including midwhich and others, including a memorable Sadako game with 4 gens in a directish line down the street and in the house close enough to lock down all of them easily. hook and gen spawns are just a complete fckin mess and idk why. its so easy to get broken 3gens

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  15. While watching the vid my gf mentioned she saw something similar on RPD, with the two gens being near each others in the downstairs area of the main hall. It doesn't seem to be happening very often though, as we both didn't notice anything else similar during our several other games.

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  16. I played two games of Bubba on midwich and it was pretty bad. 3 total hooks in the downstairs along with 2 gens right next to eachother and 2 others pretty close as well, making it pretty easy to defend but impossible to hook anyone unless they were downed upstairs .

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  17. Just had a knight hold a game hostage on haddonfield for an hour, it counted as getting sacrificed when the server closed, that's such bullshit. It should count as a cancelled match but you get the points you had

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  18. I got a lerys the other day where i could stand in the hallway and see the middle gen and be directly between two other gens and to make it worse i was doctor because i had a daily

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  19. i feel like the RPD one is intentional because the two gens in the main room are a guaranteed spawn next to each other no matter what. I have yet to see a match on RPD where those two gens werent next each other since the 6.5 update. I believe it to be an intentional part of their RPD rework.

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  20. I got the 3 gen on RPD as Knight just after the update dropped, with the gen in the middle, gen at the bottom of the entrance, and the gen in the office. Even without any 3 Gen perks (I was running a chase build ft Pain Res), and it was extremely easy to hold it. This is an issue with The Knight also, since you can just sit a guard next to the two middle gens and just stand at the top of the stairs and not even have to move, but it is a HUGE issue. Also just not fun to play as killer, which sucks.

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