Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg
Today I play as Mikaela Reid in Dead by Daylight on the new chapter on the PTB, I hope you enjoy!
Twitch – https://www.twitch.tv/ayrun
Twitter – https://www.twitter.com/ayruntv
Instagram – https://www.instagram.com/ayruntv
My Discord – https://discord.gg/ayrun
Outro Song – https://www.youtube.com/watch?v=bEDWkhBL9g4
Hope you enjoyed!
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I love the boon totems
Need more redheads in-game lol. I am now a Mikaela/Meg/Ace main.
Am I the only one who thinks shes kind of noisy when vaulting?
I hope only those who play her can use her perks. It makes sense for only her to
Right okay, so if a killer has noed, but all totems except one boon totem have been destroyed, will noed still work and override the boon totem or will it be the equivalent of cleansing all 5 so they get no value?
Oh my god my name 🤣
yeah shes gonna be giga nerfed XD
What’s up with this E.T. Music track 🤣
I hope they nerf boon totems
I am having a detectives hunch that in the future DBD the killers now can create and put their own hex totem placements xD
Finally giving Hex-builds a taste of their own medicine lol
I’m calling her boon totems, boob totems
Hey is ur progress and bloodpoiints saved from the PTB ?
Shadow step is craaazy
I woke up to this
Why is she running so fast
Wtf happened at the end of that Plauge match
I feel like it’s smart to run the healing boon without the scratch marks one because the killer can see you don’t have scratch marks and know a totem is nearby
Virgil, sprint burst, for the people and fixated(self awareness) finna be meta
What song was that at the end??
That background in most of your videos is just wonderful and comes from my favorite Mario game ever👍
She looks like if myrtle snow from AHS had a baby with bloody Harry Potter… And I love it
Lol
you are a god.
This is how hex totems should be, killers place them at totem spawns of their choice
I Am big fan of you A
Do a build where you can just heal
she lookin cute tho, great vid!
Somebody tells me that Shadow Step does not hide the scratch mark when we are in a chase. Is it right?
Isn't that kinda OP? I play survivor but healing by totems all we need is 1 teammate with that perk lol
C'est drôle, les main killer pleurent pour les boon totem qui sont "abuser" alors que le sort est actif sur une certaine zone seulement, le tueur peut casser la bénédiction en moins d'1 sec (donc même pendant une chase) et les sort sont pour le moment pas "extrement fort". Cependant on ne les entend pas pleurer quand ils ont un sort qui leur permet de réduire un gen 200% + rapidement sans même avoir besoin de le kick… Certain demande même à avoir ruine de base, bref les main killer pleure encore + que les surv mtn 🙃
I thought for a second that the music in the background actually plays when I am near the boon totem)
Your outro song feels so nostalgic for some reason
A new season already?!?
She's Ridley Reid sister? (sorry if I write wrong She's name 😉 )
Is this survivor paid content?
Yoo what's the background song
Let's be honest, devs gave survivors the opportunity to put boon perks again and again after they're cleansed to test them on ptb, but they're too powerful and need to work as normal hex perks for killers, meaning that once they're cleansed they're gone.
4:10 bro what
that blight had adrenaline vial, WHY!?
Really good video❤️👍
My idea to balance boon totems coming from someone who plays both sides equally. You’re a champ if you read it all
Hex Totems must be cleansed before placing a boon totem.
Infinite boon placement needs to be reworked. After a totem is used X amount of times(X being a number 3-5 based on PTB data) that totem breaks. This would creat interesting strategy decisions for killers with perks like Hex: Plaything and Hex: No One Escapes Death where they need to keep totems on the map to use them; forcing them to ignore boons. It would also cause survivors to be more strategic with timing and placement of boon totems.
There needs to be a consequence or risk/reward factor for using a boon. Killers take a Hex perk with the risk of it being permanently disabled losing an entire perk slot with the reward of the perk affecting the entire game. There is no risk/reward factor for boons. In the near future a survivor could possibly have 8 active perks while in range of a boon while killers are maxed at 4 permanently losing their hex. 1 of 2 things could add risk: 1. After a survivor blesses a totem, they suffer the oblivious status affect for X amount of time. 2. A 6-8% time penalty is added for each time a totem is re-blessed. If a totem takes 15 seconds to bless, the second time it takes ≈ 17, the third ≈ 19.5. If option 1 is unwelcome, it should definitely be made as a Hex Perk for killer. “Hex: Diluted Blessings: Survivors within range of an active boon totem suffer from the oblivious status affect.”
As long as one of these changes were implemented, then I would also suggest an increased time for killers to disable boon totems.
If balance changes like this are implemented before the addition of more boon perks; the foundation would be more balanced. Would avoid BHVR having to make huge tweaks to individual boon perks in the future.
Being able to constantly reapply boon totems seems op, considering they can dramatically increase heal speed and hide scratches.