Mikaela Reid's NEW Perks Are INSANE – Dead by Daylight



Read more Dead by Daylight ➜ https://deadbydaylight.mgn.gg

In today’s Dead by Daylight video I’ll be playing on the new Midchapter PTB. This has added so many good changes to the game and I’m excited for all of the new things we’ll be able to do!

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Outro Music by Kalaido:
https://open.spotify.com/artist/5LXHT7v9uYGrsyEnL9q9K8
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Thank you guys for watching 🙂

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26 thoughts on “Mikaela Reid's NEW Perks Are INSANE – Dead by Daylight”

  1. The update changed how hatch works. You can still chose to kill yourself or DC to open the hatch, but the hatch will now only spawn when there's one survivor remaining. So they can't coordinate a DC for hatch anymore, if they want to forfeit their bloodpoints to give 1 guy a chance, they now have to gamble on whether or not doing so will cause the hatch to spawn near the killer. DCing for hatch is basically gone now.
    🙂

    Reply
  2. What do you think would be good Boon Totem perk ideas? I think a perk called
    “KILLER’s RIVAL” could be cool

    -You would have to bless a totem then it would allow 1/2/3 survivors (when downed) to complete a mini skill check wheel when picked up (just like the glyphs skill checks) where they could stun the killer for 3/4/5 seconds, & get away, it will only produce the skill checks after the downed survivors remains on the ground for 55/45/35 seconds; the downed survivor’s grunts of pain are reduced by 25%/50%/75% (It’s not meant to be a DS or a reusable Unbreakable + No Mither, it’s meant to be an Anti-Slugging perk)

    Reply

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