Read more Dead by Daylight ➜ https://deadbydaylight.mgn.tv
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Read more Dead by Daylight ➜ https://deadbydaylight.mgn.tv
Broadcasted live on Twitch — Watch live at https://www.twitch.tv/tru3ta1ent
source
Love your content Tru3, keep it up!
I’ve been using save the best for Nemesis and I have to say it’s probably gonna be a main part of my build for him considering you M1 a lot with this killer.
Nemesis is so easy to go against, they just need to get good loooool
Nemesis not op, since he can still get genrushed.
w0x
vur.fyi
Can someone read what they said in the postgame chat? It looks really blurry for me
Yeah for some reason when im playing as nemesis a lot of my matches the players just rage quit because they cant abuse of a pallet loop due to the fact that i can infect them with whip of nemesis.
The only thing I find op on Nemesis is Lethal pursuer but it's only because I'm salty : almost everytime a kille run LP, I'm the one he choose to chase at the begining (I know I can't be the one he chase everytime, but still, I think this perk need to be balanced a little, like hide the aura reading when you come close to a survivor to a certain distance. )
GG
Nemesis is good , but need some changes to be excellent
Yeah but the zombies make it so hard for survivors to loop because most of the time they get in the way. (That’s just from my experience.)
lol that was so funny 😂 (the end)
My ideal buff for Nemesis is:
3 zombies on a map with quicker speed.
Tier 1: Everything’s the same as it is.
Tier 2: Survivors do not get a speed boost when they only get contaminated.
Tier 3: When the tentacle hits an uncontaminated survivor, they both get contaminated and injured.
(Reason why for this is because the first time you hit a survivor, you really don’t get much out of it, except for contamination and it’s so easy to remove the effect: there’s like approximately 4-8 of those boxes in a map. Seeing it’s tier 1 that’d be fine. But tier 2 should go a bit tougher and seeing tier 3 is the big bomb and takes a lot of tentacle hits to get up to, it should put further penalty on being hit by the tentacle and using vaccines. Finally, for the zombies, the zombies are just reeeeaallllllyyyyy slow and only rely on closing loops and manage to get survivors on a rare occasion and that, again can be fixed by using vaccines and 2 zombies don’t feel like enough. It just feels like you can only bump into one in a rare occasion.)
They might just be bored from fighting Nemesis. Just fought a 3-4 man (definitely had at least 3, VOD showed them starting as a 4 man), and the stream was labeled "No more Nemesis." They wanted to genrush me to get the match over with. Even without gen defense, that didn't exactly go their way.
On console he makes the game even more laggy right now so people been dcing
Early game is terrible for him and the speed boost that they get extends the chase time which equals getting gen rushed
What’d they say at the end
Synergized Rage quit lmfaooo that part
Claud sat on a gen and didnt even save
In all fairness Nea experienced something that's very frustrating and has been annoying the hell out of me since this new patch. Dead hard not moving you at all. You basically stagger one step forward and then go back to where you were and go down. It's happened to me dozens of times and given a free undeserved down to a killer.
If the game was looking unwinnable and I died to a bug, I would probably quit too and go play something else. The game is in a horrible state right now. Not in terms of balance but in terms of playability.
These cockroaches won't last a minute if the game gets balanced