New Freddy Is Definitely Getting Nerfed – Dead By Daylight



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FINALLY, THE BUFF FREDDY DESERVES! BUT WILL THE CHANGES ACTUALLY MAKE IT TO LIVE SERVERS?!?!

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0:00 Patch Notes
0:53 Gameplay

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34 thoughts on “New Freddy Is Definitely Getting Nerfed – Dead By Daylight”

  1. The only thing I think might need nerfed is teleporting to exit gates. if there's one survivor left and the hatch is closed, this would make escaping impossible. Maybe in THAT scenario the teleportation takes longer perhaps?

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  2. Nah, he was down in the dirt for so long and the only reason his kill rate was high was because most of the people who picked to play him won their games. Even if they were new.

    He DESERVES to be the Nightmare at last! Do not let my boy sleep no more at his job!

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  3. They definitely need to reduce the hindered effect from 5 to maybe 3 seconds and make the width of the blood wave thinner, its so damn wide. If they did that hed still be incredible bit not nearly as busted

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  4. The moment anything is done for a killer to slow or interrupt healing send the survivor entitlement through the roof lol. I think it is fine unless you are an idiot and heal while asleep, that simple.

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  5. I can't imagine them nerfing him. I dont think he's broken or too strong in the least. As Freddy, you now have to aim his snare traps (like Phead but worse, it only hinders and doesnt cause damage) instead of placing them on loops, forcing the survivor off the loop. The teleport to healing survivors transports to about 12 meters away, so it still gives the opportunity to take protection hits and/or escape into a loop. The ability to switch between snares and blood pallets is great. The pallets now show to the survivor as fake but i feel like its to give the survivor the option to play the pallet or not at the risk of not making it to a better loop or taking the chance of the detonation and taking a hit.

    I think he's now gonna be played by more skilled killer mains. Ive seen alot of PTB footage of jillers playing him and survivors versing him. It looks alot more fun now

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  6. im sorry but this "rework" is pretty bad…like no cancel tp and still shit liek if survivor is wake up you have no power…honnestly it seem stil very bad XD i dont see why people look so hype i have freddy lvl 50 i have playing him a lot and its not dat BIG change for me..

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  7. My only two complaints are the speed at which he can go to the exit gates at And I don't think he should be able to get killer instinct and teleport to you when you're healing. Just bad for the health of the game in my opinion. Just like twins Freddy's are going to turn into a slug fest

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  8. They should just give Freddy a power called sonic boom that kills all survivors on the map whenever he wants and killer mains would still find a way to complain when they lose after messing up 40 times in a row

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  9. i actually encountered a toxic player that was mad that i did not let them heal in the basement when i apparently got 2 people on death hook and hooked only 3 times at the start near basement because they were all in that area. i hope that dbd can gain more players that are less toxic

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