NEW MASSIVE DREDGE BUFFS ARE INSANE! – Dead by Daylight



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We have covered every other killer in the Dead by Daylight PTB. We saved the best for last and that is the massive daylight changes for Dredge! These buffs are top notch and make Dredge feel so great!

I hope you all are ready! Sit back and enjoy some Survivor massacre! Hope the dbd, dbd mobile Dead by daylight mobile, and dead by daylight crossplay communities all love the survivor gameplay and Rank 1 Nemesis Gameplay!

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28 thoughts on “NEW MASSIVE DREDGE BUFFS ARE INSANE! – Dead by Daylight”

  1. La mia idea di notte selvaggia ora consiste nello stare sveglio fino a tardi per seguire la mia serie TV preferita e mangiare un'intera pinta di gelato. Chi ha bisogno del sesso quando hai Ben & Jerry's🍓

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  2. I wasn't able to get anyone to actually play against my Dredge. They just gave up cuz he's not Drac. I sometimes wonder if there's a point to testing out balance changes on a new chapter PTB; they clearly aren't gonna get much data with the way playing an older killer is viewed on the PTB.

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  3. Ied have preferred it to go down to 2 second from 3 but that’s a lot to do with disliking percentages of numbers when we’re talking about time, I mean 0.5 of a second never feels good over time it adds up but still.

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  4. Its crazy because i used to think each time Id play that i was a damn good killer because Id usually never have less than a 3 maybe a 2k game unless i let them go but one killer that could make me struggle would be dredge. I loved his kit but i have had two games where the teleporting has fucked me over and they all get away because of it

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  5. Glad they buffed his teleport speed and exit speed. Would have been nice if they fixed locked spawns for the shittier maps for him too.

    On the survivor side I wish they’d lighten up darkness. It fucking sucks on console so much. Super oppressive.

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  6. So I think new stuff should probably go to the PTR on their own because of what you just said 13:37 as the new stuff is going to overshadow any testing you get on the old stuff been changed.

    Also we need to change people’s mindsets on PTR and beta’s as MMOs broke the term, now everyone thinks of them as free early launch or just a chance to demo the game and that’s mainly the fault off MMOs using players as unpaid testers (and the players were dumb enough to fall for it) but it dosnt work as yes you may get thousands of people “”testing”” the game but they aren’t giving feedback on what’s broken so all that’s been tested is can the server cope with the numbers of players, granted DBD isa bit different as it’s a much more confined game.

    I think been a tester should reward players on the main game to encourage people to test best idea is something they can’t get ingame or cant get easily a tag for their names or a unique skin been the big draws.

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  7. I would love to see BHVR push these updates to live without having to waste time in PTB. If they feel like they need to further change them, so be it. That's pretty much what every other live service does anyway. And I do not feel like the PTB-tested changes bring any value to me as the player. Everything BHVR does is half-baked and half-tested anyway. If it wasn't, we would not have Blight, Nurse, or Skull Merchant in the game.

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