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No more end-game fun?! I will miss this! | Dead by Daylight
Hey all it’s PotatoAda here I hope you’re keeping very well!
In todays video we talk about how the end-game comeback is completely removed for survivors and how sometimes struggling for that hatch is actually INSANELY fun! (proof via video LMAO)
I OF COURSE see the huge benefits to the finisher mori for killer and how sometimes having survivors use second chance perks end-game to PROLONG a game is ANNOYING!
But what’s enjoyable for a survivor sometimes isn’t enjoyable for a Killer and it’s impossible to have the best of both worlds.
So I want you guys to enjoy me enjoying the end-game fight for the hatch!
And the killer was a great sport about it too!
Timestamps
No more End-game (0:00)
Fun endgame! (3:22)
Gameplay 2 (14:20)
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Thank you all very much for watching! I hope to see you all in my future videos
– PotatoLegion aka “Spud”
🎵Ending Music by: thesedonas.com – “Blues” 🎵
#DeadbyDaylight #intothefog #DBD #BHVR #Legion #shirtmysurvivor #horror #multiplayer
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i have seen a dev posting in the forum "nothing is set in stone yet" so lets hope they just debunk the whole thing. And yes, as a killer main it sux to have those rare last comeback scenarios and its huge fun as a soloQ survivor.. But you know what sux more from a killer mains perspective? I will take 10 adams with deliverance or some last game saves over any UB basekit period!
Here early 585 view
5:03 😂
Only 800 views in an hour uh oh looks like u been shadowbanned
I still think it should be a quick play game mode. 3 gens to open the door (doors open automatically), more hooks around the map, reduced BP gains.
in all the years i have played dbd i have just had one instance in which i got value from that perk combination lol
I be messin around with the last survivors this will ruin the game
Insta mori should be a function to end the game faster or a new game mode type – but I think it shouldn’t be available unless max hooks have been reached or Maybe X Gens to X ratio hooks? Idk – and also allow survivors to choose to hit “bleed out faster” since this new meta will be slug meta imho. And ppl will not want to stay in games they’re being slugged over and over w 0 hooks even if they can self Rez … maybe idk I’m not a BHvR dbd scientist
13:43 😭😭😭😭😭😭 IM CRYINGGGGG
Omg that flip flop value LUL !
I still find it absolutely amazing that the devs can present a patch that makes both sides over powered, and both sides underpowered. It really goes to show the difference in power levels between different killers, as well as base mechanics which can’t be tampered with atm.
Honestly bhvr should just leave the game alone
I’d still give hatch to final survivor. I’d just find it and stand next to it nodding or just go in a corner until they find it
I don't know why everybody suddenly loves the hatch mechanic, it always feels like absolute bs that the last survivor can still t bag you and escape after loosing the game at 4 gens
For power struggle just make sure to not go across pallets
Last Stand and Mori system should activate after three survivors are on death hook and downed, hooked, death, or escaped.
The patch note included that the last man standing stuff is not gonna come to dbd anytime soon. So I don't really know what you gonna miss.
You act like your 12years old losser
So I get that he wanted to show off his last second hatch in the first game, but what did the second game have to do with the new Last Standing or slugging mechanics?
I kind of have mixed feelings about the finishing mori I really enjoy morning people out of choice but I also think lore wise it makes sense that the entity probably doesn’t want killers killing whenever they want and that’s fine I kind of wish rancore and hex devour hope didn’t get changed to where you can’t mori people anymore. If they took the offerings out I guess it’s fine but I feel like killers should still have some degree of ability to mori a survivor out of choice as a way of defiance. However with hex devour hope for instance the mori would only be available after getting a certain amount of tokens and the hex can be snuffed out easily so I think it’s balanced. This is my opinion and I am feeling mixed on the changes
I think basekit DS would be more helpful to the community than basekit unbreakable since it would stop tunneling better. Basekit unbreakable changes the dynamics of the game too favorably towards survivors against avg and low strength killers. But wildly in favor of nurses, blights, and huntresses.