ONE OF WRAITHS MOST SWEATY GAMES YET! – HIGH MMR Dead by Daylight!



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20 thoughts on “ONE OF WRAITHS MOST SWEATY GAMES YET! – HIGH MMR Dead by Daylight!”

  1. Groaning Storehouse has a very stupid gen spread. Most of the time survivors spawn separated on this map and if you don't have Corrupt survivors don't even need to be smart on how they do gens. Fortunately Tru3 had a good 3 gen at the end, but even then Wraith's mobility helps a lot.

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  2. I wonder why his pink add on is now a problem when on the situations u can get use it (tiles mindgame) where since the game start.Its not like it allow him to attack on invisible.

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  3. Hook placement has always been bullshit, and the time it takes to hook is really annoying against good survivors. They really need to increase the number of hooks around a map imo, but the devs probably don't want to nerf their precious hook sabotaging. Where the killer can hook a survivor can make a big difference for the rest of the match.

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  4. From my experience, the Wraith bait works better if you don't hold m2 as long, and end the animation as soon as Wraith raises his arms a little bit- before he actually hits his bell. The main reason I think this way is better is because when you do it the way I described, Wraith makes a sound thats very similar to his actual lunge sound. I think this way also looks equally as convincing like Wraith is lunging, as when you hold m2 long enough to hit the bell.

    The only problem I have is with this is sometimes I need to keep doing the m2 bait over and over if I've already done it to bait out a good survivors dead hard. But usually after the second or third bait, the dead hard come out.

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  5. I think tru3 has a great idea with tournament play but then what about other hex perks? is the killer not allowed to bring other hexes or if they choose to they forfeit ruin being uncleanseable?

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